Searched refs:inline_mask (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_device_generated_commands.c | 648 nir_ssa_def *inline_mask = nir_pack_64_2x32(&b, nir_channels(&b, reg_info, 0x6)); in build_dgc_prepare_shader() local 664 nir_ssa_def *inline_len = nir_bit_count(&b, inline_mask); in build_dgc_prepare_shader() 678 nir_uge(&b, cur_idx, nir_imm_int(&b, 64 /* bits in inline_mask */))); in build_dgc_prepare_shader() 685 nir_push_if(&b, nir_ieq_imm(&b, nir_iand(&b, l, inline_mask), 0)); in build_dgc_prepare_shader()
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