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Searched
refs:initialTri
(Results
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/third_party/vk-gl-cts/framework/referencerenderer/
H
A
D
rrRenderer.cpp
590
SubTriangle&
initialTri
= subTriangles[0];
in clipPrimitives()
local
592
initialTri
.vertices[0].position = vec4ToClipVec4(list[inputTriangleNdx].v0->position);
in clipPrimitives()
593
initialTri
.vertices[0].weight[0] = (ClipFloat)1.0;
in clipPrimitives()
594
initialTri
.vertices[0].weight[1] = (ClipFloat)0.0;
in clipPrimitives()
595
initialTri
.vertices[0].weight[2] = (ClipFloat)0.0;
in clipPrimitives()
597
initialTri
.vertices[1].position = vec4ToClipVec4(list[inputTriangleNdx].v1->position);
in clipPrimitives()
598
initialTri
.vertices[1].weight[0] = (ClipFloat)0.0;
in clipPrimitives()
599
initialTri
.vertices[1].weight[1] = (ClipFloat)1.0;
in clipPrimitives()
600
initialTri
.vertices[1].weight[2] = (ClipFloat)0.0;
in clipPrimitives()
602
initialTri
in clipPrimitives()
[all...]
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