/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | ClearPerf.cpp | 76 void initShaders(); 94 initShaders(); in initializeBenchmark() 100 void ClearBenchmark::initShaders() in initShaders() function in __anon20258::ClearBenchmark
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H A D | MultisampledRenderToTexturePerf.cpp | 84 void initShaders(); 142 initShaders(); in initializeBenchmark() 170 void MultisampledRenderToTextureBenchmark::initShaders() in initShaders() function in __anon20273::MultisampledRenderToTextureBenchmark
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H A D | TextureSampling.cpp | 76 void initShaders(); 102 initShaders(); in initializeBenchmark() 111 void TextureSamplingBenchmark::initShaders() in initShaders() function in __anon20279::TextureSamplingBenchmark
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H A D | GenerateMipmapPerf.cpp | 93 void initShaders(); 145 initShaders(); in initializeBenchmark() 171 void GenerateMipmapBenchmarkBase::initShaders() in initShaders() function in __anon20266::GenerateMipmapBenchmarkBase
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H A D | TexturesPerf.cpp | 127 void initShaders(); 155 initShaders(); in initializeBenchmark() 170 void TexturesBenchmark::initShaders() in initShaders() function in angle::TexturesBenchmark
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H A D | TextureUploadPerf.cpp | 76 void initShaders(); 199 initShaders(); in initializeBenchmark() 218 void TextureUploadBenchmarkBase::initShaders() in initShaders() function in __anon20280::TextureUploadBenchmarkBase
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H A D | UniformsPerf.cpp | 138 void initShaders(); 232 initShaders(); in initializeBenchmark() 266 void UniformsBenchmark::initShaders() in initShaders() function in __anon20282::UniformsBenchmark
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationSmokeTests.cpp | 75 void initShaders(SourceCollections& shaderCollection, SemaphoreTestConfig) in initShaders() function 100 initShaders(shaderCollection, { SynchronizationType::LEGACY, VK_SEMAPHORE_TYPE_BINARY }); in buildShaders() 1303 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSmokeTests() 1304 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSmokeTests() 1314 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSynchronization2SmokeTests() 1315 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSynchronization2SmokeTests()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktSynchronizationSmokeTests.cpp | 76 void initShaders(SourceCollections& shaderCollection, SemaphoreTestConfig) in initShaders() function 101 initShaders(shaderCollection, { SynchronizationType::LEGACY, VK_SEMAPHORE_TYPE_BINARY }); in buildShaders() 1304 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSmokeTests() 1305 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSmokeTests() 1315 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSynchronization2SmokeTests() 1316 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSynchronization2SmokeTests()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | ProgramExecutableVk.h | 32 angle::Result initShaders(const gl::ShaderBitSet &linkedShaderStages,
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H A D | ProgramVk.cpp | 277 angle::Result status = mOriginalShaderInfo.initShaders( in link()
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H A D | ProgramExecutableVk.cpp | 131 angle::Result ShaderInfo::initShaders(const gl::ShaderBitSet &linkedShaderStages, in initShaders() function in rx::ShaderInfo
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