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Searched refs:initShaders (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DClearPerf.cpp76 void initShaders();
94 initShaders(); in initializeBenchmark()
100 void ClearBenchmark::initShaders() in initShaders() function in __anon20258::ClearBenchmark
H A DMultisampledRenderToTexturePerf.cpp84 void initShaders();
142 initShaders(); in initializeBenchmark()
170 void MultisampledRenderToTextureBenchmark::initShaders() in initShaders() function in __anon20273::MultisampledRenderToTextureBenchmark
H A DTextureSampling.cpp76 void initShaders();
102 initShaders(); in initializeBenchmark()
111 void TextureSamplingBenchmark::initShaders() in initShaders() function in __anon20279::TextureSamplingBenchmark
H A DGenerateMipmapPerf.cpp93 void initShaders();
145 initShaders(); in initializeBenchmark()
171 void GenerateMipmapBenchmarkBase::initShaders() in initShaders() function in __anon20266::GenerateMipmapBenchmarkBase
H A DTexturesPerf.cpp127 void initShaders();
155 initShaders(); in initializeBenchmark()
170 void TexturesBenchmark::initShaders() in initShaders() function in angle::TexturesBenchmark
H A DTextureUploadPerf.cpp76 void initShaders();
199 initShaders(); in initializeBenchmark()
218 void TextureUploadBenchmarkBase::initShaders() in initShaders() function in __anon20280::TextureUploadBenchmarkBase
H A DUniformsPerf.cpp138 void initShaders();
232 initShaders(); in initializeBenchmark()
266 void UniformsBenchmark::initShaders() in initShaders() function in __anon20282::UniformsBenchmark
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationSmokeTests.cpp75 void initShaders(SourceCollections& shaderCollection, SemaphoreTestConfig) in initShaders() function
100 initShaders(shaderCollection, { SynchronizationType::LEGACY, VK_SEMAPHORE_TYPE_BINARY }); in buildShaders()
1303 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSmokeTests()
1304 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSmokeTests()
1314 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSynchronization2SmokeTests()
1315 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSynchronization2SmokeTests()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
H A DvktSynchronizationSmokeTests.cpp76 void initShaders(SourceCollections& shaderCollection, SemaphoreTestConfig) in initShaders() function
101 initShaders(shaderCollection, { SynchronizationType::LEGACY, VK_SEMAPHORE_TYPE_BINARY }); in buildShaders()
1304 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSmokeTests()
1305 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSmokeTests()
1315 addFunctionCaseWithPrograms(smokeTests.get(), "binary_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_BINARY }); in createSynchronization2SmokeTests()
1316 addFunctionCaseWithPrograms(smokeTests.get(), "timeline_semaphores", "", checkSupport, initShaders, testSemaphores, SemaphoreTestConfig { type, VK_SEMAPHORE_TYPE_TIMELINE }); in createSynchronization2SmokeTests()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.h32 angle::Result initShaders(const gl::ShaderBitSet &linkedShaderStages,
H A DProgramVk.cpp277 angle::Result status = mOriginalShaderInfo.initShaders( in link()
H A DProgramExecutableVk.cpp131 angle::Result ShaderInfo::initShaders(const gl::ShaderBitSet &linkedShaderStages, in initShaders() function in rx::ShaderInfo

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