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Searched refs:infoLogLength (Results 1 - 14 of 14) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DPipelineGL.cpp65 GLint infoLogLength = 0; in InitializeBase()
66 gl.GetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in InitializeBase()
68 if (infoLogLength > 1) { in InitializeBase()
69 std::vector<char> buffer(infoLogLength); in InitializeBase()
70 gl.GetShaderInfoLog(shader, infoLogLength, nullptr, &buffer[0]); in InitializeBase()
119 GLint infoLogLength = 0; in InitializeBase() local
120 gl.GetProgramiv(mProgram, GL_INFO_LOG_LENGTH, &infoLogLength); in InitializeBase()
122 if (infoLogLength > 1) { in InitializeBase()
123 std::vector<char> buffer(infoLogLength); in InitializeBase()
124 gl.GetProgramInfoLog(mProgram, infoLogLength, nullpt in InitializeBase()
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/third_party/vk-gl-cts/modules/egl/
H A DteglSwapBuffersTests.cpp164 deInt32 infoLogLength = 0; in createGLES2Program() local
167 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
169 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
171 gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0])); in createGLES2Program()
174 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
178 deInt32 infoLogLength = 0; in createGLES2Program() local
181 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
183 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
185 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0])); in createGLES2Program()
188 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
197 deInt32 infoLogLength = 0; createGLES2Program() local
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H A DteglGetFrameTimestampsTests.cpp400 deInt32 infoLogLength = 0; in createGLES2Program() local
403 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
405 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
407 gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0])); in createGLES2Program()
410 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
414 deInt32 infoLogLength = 0; in createGLES2Program() local
417 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
419 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
421 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0])); in createGLES2Program()
424 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
433 deInt32 infoLogLength = 0; createGLES2Program() local
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H A DteglNativeColorMappingTests.cpp132 deInt32 infoLogLength = 0; in createGLES2Program() local
135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
139 gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0])); in createGLES2Program()
142 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
146 deInt32 infoLogLength = 0; in createGLES2Program() local
149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
153 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0])); in createGLES2Program()
156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
165 deInt32 infoLogLength = 0; createGLES2Program() local
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H A DteglNativeCoordMappingTests.cpp132 deInt32 infoLogLength = 0; in createGLES2Program() local
135 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
137 vertexInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
139 gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0])); in createGLES2Program()
142 vertexInfoLog.resize(infoLogLength); in createGLES2Program()
146 deInt32 infoLogLength = 0; in createGLES2Program() local
149 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength); in createGLES2Program()
151 fragmentInfoLog.resize(infoLogLength, '\0'); in createGLES2Program()
153 gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0])); in createGLES2Program()
156 fragmentInfoLog.resize(infoLogLength); in createGLES2Program()
165 deInt32 infoLogLength = 0; createGLES2Program() local
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/third_party/skia/third_party/externals/angle2/util/
H A Dshader_utils.cpp153 GLint infoLogLength; in CompileShader() local
154 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in CompileShader()
158 if (infoLogLength > 1) in CompileShader()
160 std::vector<GLchar> infoLog(infoLogLength); in CompileShader()
201 GLint infoLogLength; in CheckLinkStatusAndReturnProgram() local
202 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); in CheckLinkStatusAndReturnProgram()
206 if (infoLogLength > 1) in CheckLinkStatusAndReturnProgram()
208 std::vector<GLchar> infoLog(infoLogLength); in CheckLinkStatusAndReturnProgram()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DShaderGL.cpp195 GLint infoLogLength = 0; in checkShader() local
196 functions->getShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLogLength); in checkShader()
200 if (infoLogLength > 1) in checkShader()
202 std::vector<char> buf(infoLogLength); in checkShader()
203 functions->getShaderInfoLog(mShaderID, infoLogLength, nullptr, &buf[0]); in checkShader()
H A DProgramGL.cpp973 GLint infoLogLength = 0; in checkLinkStatus() local
974 mFunctions->getProgramiv(mProgramID, GL_INFO_LOG_LENGTH, &infoLogLength); in checkLinkStatus()
978 if (infoLogLength > 1) in checkLinkStatus()
980 std::vector<char> buf(infoLogLength); in checkLinkStatus()
981 mFunctions->getProgramInfoLog(mProgramID, infoLogLength, nullptr, &buf[0]); in checkLinkStatus()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DParallelShaderCompileTest.cpp100 GLint infoLogLength; in checkShader() local
101 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in checkShader()
105 if (infoLogLength > 1) in checkShader()
107 std::vector<GLchar> infoLog(infoLogLength); in checkShader()
H A DProgramBinaryTest.cpp111 GLint infoLogLength; in saveAndLoadProgram() local
112 glGetProgramiv(loadedProgram, GL_INFO_LOG_LENGTH, &infoLogLength); in saveAndLoadProgram()
114 if (infoLogLength > 0) in saveAndLoadProgram()
116 std::vector<GLchar> infoLog(infoLogLength); in saveAndLoadProgram()
H A DGLSLTest.cpp449 GLint infoLogLength; in QueryErrorMessage() local
450 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength); in QueryErrorMessage()
453 if (infoLogLength >= 1) in QueryErrorMessage()
455 std::vector<GLchar> infoLog(infoLogLength); in QueryErrorMessage()
2771 GLint infoLogLength; in TEST_P() local
2772 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in TEST_P()
2775 infoLog.resize(infoLogLength); in TEST_P()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackOverflowQueryTests.cpp1227 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local
1228 gl.getShaderiv(vShader, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram()
1230 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
1253 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local
1254 gl.getShaderiv(gShader, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram()
1256 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
1275 GLint infoLogLength = 0; in buildTransformFeedbackProgram() local
1276 gl.getProgramiv(m_program, GL_INFO_LOG_LENGTH, &infoLogLength); in buildTransformFeedbackProgram()
1278 std::vector<char> infoLogBuf(infoLogLength + 1); in buildTransformFeedbackProgram()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DGLES1Renderer.cpp565 GLint infoLogLength = shaderObject->getInfoLogLength(); in compileShader() local
566 std::vector<char> infoLog(infoLogLength, 0); in compileShader()
567 shaderObject->getInfoLog(infoLogLength - 1, nullptr, infoLog.data()); in compileShader()
608 GLint infoLogLength = programObject->getExecutable().getInfoLogLength(); in linkProgram() local
609 std::vector<char> infoLog(infoLogLength, 0); in linkProgram()
610 programObject->getExecutable().getInfoLog(infoLogLength - 1, nullptr, infoLog.data()); in linkProgram()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderLibraryCase.cpp647 glw::GLint infoLogLength;
676 infoLogLength = 0;
679 m_gl.getProgramiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength);
681 m_gl.getProgramPipelineiv(m_target, GL_INFO_LOG_LENGTH, &infoLogLength);
687 if (infoLogLength <= 0)
693 logBuffer.resize(infoLogLength + 2, '0'); // +1 for zero terminator (infoLogLength should include it, but better play it safe), +1 to make sure buffer is always larger
696 m_gl.getProgramInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]);
698 m_gl.getProgramPipelineInfoLog(m_target, infoLogLength + 1, &bytesWritten, &logBuffer[0]);

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