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Searched refs:in_w (Results 1 - 3 of 3) sorted by relevance

/third_party/curl/lib/
H A Didn.c73 wchar_t *in_w = curlx_convert_UTF8_to_wchar(in); in win32_idn_to_ascii() local
75 if(in_w) { in win32_idn_to_ascii()
77 int chars = IdnToAscii(0, in_w, (int)(wcslen(in_w) + 1), punycode, in win32_idn_to_ascii()
79 curlx_unicodefree(in_w); in win32_idn_to_ascii()
104 wchar_t *in_w = curlx_convert_UTF8_to_wchar(in); in win32_ascii_to_idn() local
105 if(in_w) { in win32_ascii_to_idn()
107 int chars = IdnToUnicode(0, in_w, (int)(wcslen(in_w) + 1), idn, in win32_ascii_to_idn()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderUtils.hpp50 * @param in_w Value to use for W component.
52 _ivec4(int in_x, int in_y, int in_z, int in_w) in _ivec4()
57 w = in_w; in _ivec4()
132 * @param in_w Value to use for W component.
134 _vec4(float in_x, float in_y, float in_z, float in_w) in _vec4()
139 w = in_w; in _vec4()
/third_party/ffmpeg/libavfilter/
H A Dvf_pad.c46 "in_w", "iw",
90 int in_w, in_h; ///< width and height for the padded input video, which has to be aligned to the chroma values in order to avoid chroma issues member
191 s->in_w = ff_draw_round_to_sub(&s->draw, 0, -1, inlink->w); in config_input()
238 w + (s->w - s->in_w), in get_video_buffer()
405 s->x + s->in_w, s->y, s->w - s->x - s->in_w, in filter_frame()

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