Searched refs:in_w (Results 1 - 3 of 3) sorted by relevance
/third_party/curl/lib/ |
H A D | idn.c | 73 wchar_t *in_w = curlx_convert_UTF8_to_wchar(in); in win32_idn_to_ascii() local 75 if(in_w) { in win32_idn_to_ascii() 77 int chars = IdnToAscii(0, in_w, (int)(wcslen(in_w) + 1), punycode, in win32_idn_to_ascii() 79 curlx_unicodefree(in_w); in win32_idn_to_ascii() 104 wchar_t *in_w = curlx_convert_UTF8_to_wchar(in); in win32_ascii_to_idn() local 105 if(in_w) { in win32_ascii_to_idn() 107 int chars = IdnToUnicode(0, in_w, (int)(wcslen(in_w) + 1), idn, in win32_ascii_to_idn()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderUtils.hpp | 50 * @param in_w Value to use for W component. 52 _ivec4(int in_x, int in_y, int in_z, int in_w) in _ivec4() 57 w = in_w; in _ivec4() 132 * @param in_w Value to use for W component. 134 _vec4(float in_x, float in_y, float in_z, float in_w) in _vec4() 139 w = in_w; in _vec4()
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/third_party/ffmpeg/libavfilter/ |
H A D | vf_pad.c | 46 "in_w", "iw", 90 int in_w, in_h; ///< width and height for the padded input video, which has to be aligned to the chroma values in order to avoid chroma issues member 191 s->in_w = ff_draw_round_to_sub(&s->draw, 0, -1, inlink->w); in config_input() 238 w + (s->w - s->in_w), in get_video_buffer() 405 s->x + s->in_w, s->y, s->w - s->x - s->in_w, in filter_frame()
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