H A D | indirect_texture_compression.c | 79 GLint border, GLsizei image_size, in CompressedTexImage1D2D() 95 compsize = image_size; in CompressedTexImage1D2D() 107 __GLX_PUT_LONG(28, image_size); in CompressedTexImage1D2D() 110 data, image_size); in CompressedTexImage1D2D() 124 __GLX_PUT_LONG(32, image_size); in CompressedTexImage1D2D() 127 data, image_size); in CompressedTexImage1D2D() 140 GLenum format, GLsizei image_size, in CompressedTexSubImage1D2D() 154 compsize = image_size; in CompressedTexSubImage1D2D() 167 __GLX_PUT_LONG(32, image_size); in CompressedTexSubImage1D2D() 170 data, image_size); in CompressedTexSubImage1D2D() 76 CompressedTexImage1D2D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid * data, CARD32 rop) CompressedTexImage1D2D() argument 137 CompressedTexSubImage1D2D(GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei image_size, const GLvoid * data, CARD32 rop) CompressedTexSubImage1D2D() argument 194 __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLint border, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexImage1D() argument 206 __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexImage2D() argument 219 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexImage3D() argument 267 __indirect_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexSubImage1D() argument 280 __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexSubImage2D() argument 293 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, const GLvoid * data) __indirect_glCompressedTexSubImage3D() argument [all...] |