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Searched refs:ignore_raster_dedicated_states (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/virtio/vulkan/
H A Dvn_pipeline.c257 bool ignore_raster_dedicated_states; member
294 bool ignore_raster_dedicated_states = in vn_fix_graphics_pipeline_create_info() local
297 if (ignore_raster_dedicated_states && info->pDynamicState) { in vn_fix_graphics_pipeline_create_info()
302 ignore_raster_dedicated_states = false; in vn_fix_graphics_pipeline_create_info()
312 if (ignore_raster_dedicated_states && in vn_fix_graphics_pipeline_create_info()
315 fix.ignore_raster_dedicated_states = true; in vn_fix_graphics_pipeline_create_info()
351 if (fix.ignore_raster_dedicated_states) { in vn_fix_graphics_pipeline_create_info()

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