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Searched refs:icolor (Results 1 - 11 of 11) sorted by relevance

/third_party/ffmpeg/libavfilter/
H A Dpreserve_color.h57 float *icolor, float *ocolor) in preserve_color()
61 *icolor = FFMAX3(ir, ig, ib) + FFMIN3(ir, ig, ib); in preserve_color()
65 *icolor = FFMAX3(ir, ig, ib); in preserve_color()
69 *icolor = (ir + ig + ib + 1.f) / 3.f; in preserve_color()
73 *icolor = ir + ig + ib; in preserve_color()
77 *icolor = normalize(ir, ig, ib, max); in preserve_color()
81 *icolor = power(ir, ig, ib, max); in preserve_color()
53 preserve_color(int preserve_color, float ir, float ig, float ib, float r, float g, float b, float max, float *icolor, float *ocolor) preserve_color() argument
H A Dvf_colorlevels.c141 float ratio, icolor, ocolor, max = s->max; \
148 &icolor, &ocolor); \
150 ratio = icolor / ocolor; \
H A Dvsrc_testsrc.c558 int icolor; in test_fill_picture() local
582 icolor = color; in test_fill_picture()
584 icolor ^= 7; in test_fill_picture()
587 *(p++) = icolor & 1 ? 255 : 0; in test_fill_picture()
588 *(p++) = icolor & 2 ? 255 : 0; in test_fill_picture()
589 *(p++) = icolor & 4 ? 255 : 0; in test_fill_picture()
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H A DCanvas.java108 public void drawColor(int icolor) { in drawColor() argument
110 (float)((icolor >> 16) & 0xff) / 255, in drawColor()
111 (float)((icolor >> 8) & 0xff) / 255, in drawColor()
112 (float)((icolor >> 0) & 0xff) / 255, in drawColor()
113 (float)((icolor >> 24) & 0xff) / 255 in drawColor()
/third_party/skia/third_party/externals/libjpeg-turbo/
H A Djquant2.c478 compute_color(j_decompress_ptr cinfo, boxptr boxp, int icolor) in compute_color() argument
479 /* Compute representative color for a box, put it in colormap[icolor] */ in compute_color()
511 cinfo->colormap[0][icolor] = (JSAMPLE)((c0total + (total >> 1)) / total); in compute_color()
512 cinfo->colormap[1][icolor] = (JSAMPLE)((c1total + (total >> 1)) / total); in compute_color()
513 cinfo->colormap[2][icolor] = (JSAMPLE)((c2total + (total >> 1)) / total); in compute_color()
764 int i, icolor; in find_best_colors() local
791 icolor = colorlist[i]; in find_best_colors()
793 inc0 = (minc0 - cinfo->colormap[0][icolor]) * C0_SCALE; in find_best_colors()
795 inc1 = (minc1 - cinfo->colormap[1][icolor]) * C1_SCALE; in find_best_colors()
797 inc2 = (minc2 - cinfo->colormap[2][icolor]) * C2_SCAL in find_best_colors()
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestUtil.cpp124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
414 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
552 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
660 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
764 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); shadeFragments() local
[all...]
/third_party/skia/third_party/externals/libpng/contrib/tools/
H A Dgenpng.c114 int icolor = color_count; in color_of() local
116 while (--icolor >= 0) in color_of()
118 if (strcmp(colors[icolor].name, arg) == 0) in color_of()
119 return colors+icolor; in color_of()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestUtil.cpp253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
408 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local
412 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureStateQueryTests.cpp1854 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test()
1861 gl.glTexParameteriv(m_target, m_pname, icolor.getPtr()); in test()
1864 verifyStateTextureParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
2478 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test()
2485 gl.glSamplerParameteriv(m_target, m_pname, icolor.getPtr()); in test()
2488 verifyStateSamplerParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp6174 glw::GLint icolor[4] = {}; in iterate() local
6180 gl.clearNamedFramebufferiv(m_fbo_invalid, GL_COLOR, 0, icolor); in iterate()
6195 gl.clearNamedFramebufferfi(m_fbo_invalid, GL_DEPTH_STENCIL, 0, fcolor[0], icolor[0]); in iterate()
6202 gl.clearNamedFramebufferiv(m_fbo_valid, GL_DEPTH, 0, icolor); in iterate()
6222 gl.clearNamedFramebufferfi(m_fbo_valid, GL_COLOR, 0, fcolor[0], icolor[0]); in iterate()
6228 gl.clearNamedFramebufferiv(m_fbo_valid, GL_COLOR, -1, icolor); in iterate()
6243 gl.clearNamedFramebufferiv(m_fbo_valid, GL_STENCIL, 1, icolor); in iterate()
6253 gl.clearNamedFramebufferfi(m_fbo_valid, GL_DEPTH_STENCIL, 1, fcolor[0], icolor[0]); in iterate()
/third_party/backends/backend/
H A Dhp3900_rts8822.c14419 SANE_Int icolor; in WShading_Emulate() local
14437 icolor = chncolor; in WShading_Emulate()
14438 data_lsb_set (buffer + pos, icolor, chnsize); in WShading_Emulate()

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