Home
last modified time | relevance | path

Searched refs:i32Ty (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Reactor/
H A DLLVMReactor.cpp1084 auto i32Ty = llvm::Type::getInt32Ty(*jit->context); in createMaskedLoad() local
1089 auto align = llvm::ConstantInt::get(i32Ty, alignment); in createMaskedLoad()
1104 auto i32Ty = llvm::Type::getInt32Ty(*jit->context); in createMaskedStore() local
1108 auto align = llvm::ConstantInt::get(i32Ty, alignment); in createMaskedStore()
1126 auto idx = llvm::ConstantInt::get(i32Ty, i); in createMaskedStore()
1151 auto i32Ty = llvm::Type::getInt32Ty(*jit->context); in createGather() local
1165 auto align = llvm::ConstantInt::get(i32Ty, alignment); in createGather()
1217 auto i32Ty = llvm::Type::getInt32Ty(*jit->context); in createScatter() local
1232 auto align = llvm::ConstantInt::get(i32Ty, alignment); in createScatter()
1245 auto idx = llvm::ConstantInt::get(i32Ty, in createScatter()
4079 auto i32Ty = llvm::Type::getInt32Ty(*jit->context); VPrintf() local
4148 auto i32Ty = llvm::Type::getInt32Ty(*jit->context); promoteFunctionToCoroutine() local
[all...]

Completed in 5 milliseconds