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Searched refs:horz (Results 1 - 14 of 14) sorted by relevance

/third_party/skia/docs/examples/
H A DDarken.cpp9 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
11 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DLighten.cpp9 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
11 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DSrc_Over.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DSrc_Out.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DScreen.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DSrc_Atop.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DSrc_In.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DOverlay.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DDst_Atop.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DDst_In.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DDst_Over.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DDst_Out.cpp8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local
10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
H A DModulate.cpp9 const SkPoint horz[] = { { 0, 0 }, { 128, 0 } }; in REG_FIDDLE()
11 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_emit.c992 OUT_REG(ring, A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ(.horz = guardband_x,

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