/third_party/skia/docs/examples/ |
H A D | Darken.cpp | 9 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 11 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Lighten.cpp | 9 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 11 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Src_Over.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Src_Out.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Screen.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Src_Atop.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Src_In.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Overlay.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Dst_Atop.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Dst_In.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Dst_Over.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Dst_Out.cpp | 8 SkPoint horz[] = { { 0, 0 }, { 256, 0 } }; in REG_FIDDLE() local 10 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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H A D | Modulate.cpp | 9 const SkPoint horz[] = { { 0, 0 }, { 128, 0 } }; in REG_FIDDLE() 11 paint.setShader(SkGradientShader::MakeLinear(horz, colors, nullptr, SK_ARRAY_COUNT(colors), in REG_FIDDLE()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
H A D | fd6_emit.c | 992 OUT_REG(ring, A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ(.horz = guardband_x,
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