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/third_party/mesa3d/src/amd/vulkan/
H A Dradv_shader.c1545 union radv_shader_arena_block *hole_prev = get_hole(alloc->arena, alloc->list.prev); in radv_free_shader_memory() local
1551 if (hole_prev) { in radv_free_shader_memory()
1552 remove_hole(device, hole_prev); in radv_free_shader_memory()
1554 hole_prev->size += hole->size; in radv_free_shader_memory()
1558 hole = hole_prev; in radv_free_shader_memory()

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