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Searched refs:hlsl (Results 1 - 25 of 104) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
H A Dgenerate_shaders.bat24 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0_level_9_3 compiled\passthrough2d11vs.h %debug%
25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0_level_9_3 compiled\passthroughrgba2d11ps.h %debug%
26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughA2D ps_4_0_level_9_3 compiled\passthrougha2d11ps.h %debug%
27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DMS ps_4_1 compiled\passthroughrgba2dms11ps.h %debug%
28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0_level_9_3 compiled\passthroughrgb2d11ps.h %debug%
29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0_level_9_3 compiled\passthroughrg2d11ps.h %debug%
30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughR2D ps_4_0_level_9_3 compiled\passthroughr2d11ps.h %debug%
31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLum2D ps_4_0_level_9_3 compiled\passthroughlum2d11ps.h %debug%
32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLumAlpha2D ps_4_0_level_9_3 compiled\passthroughlumalpha2d11ps.h %debug%
34 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D_444
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/third_party/glslang/Test/
H A Druntests70 run -D -Od -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out
71 diff -b $BASEDIR/hlsl.reflection.vert.out $TARGETDIR/hlsl.reflection.vert.out || HASERROR=1
72 run -D -Od -e main -l -q -C -V -Od hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.binding.frag.out
73 diff -b $BASEDIR/hlsl.reflection.binding.frag.out $TARGETDIR/hlsl.reflection.binding.frag.out || HASERROR=1
74 run -D -Od -e main -l -q --hlsl-iomap --auto-map-bindings --stb 10 --sbb 20 --ssb 30 --suavb 40 --scb 50 -D -V -e main -Od hlsl
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H A Dvalidate-shaders.sh44 echo "Usage examples. Note most non-hlsl tests fail to compile for expected reasons."
45 echo " Exercise all hlsl.* files:"
46 echo " $(basename $0) hlsl.*"
47 echo " Exercise all hlsl.* files, tersely:"
48 echo " $(basename $0) --terse hlsl.*"
51 echo " Exercise hlsl.* files, only printing validation errors:"
52 echo " $(basename $0) --skip-ok --skip-comperr hlsl.*"
95 # hlsl
104 # If it starts with hlsl, assume it's hlsl
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/third_party/spirv-tools/test/tools/objdump/
H A Dextract_source_test.cpp71 %2 = OpString "compute.hlsl" in TEST()
86 ASSERT_TRUE(result["compute.hlsl"] == in TEST()
96 %2 = OpString "compute.hlsl" in TEST()
112 ASSERT_TRUE(result["compute.hlsl"] == in TEST()
122 %2 = OpString "compute.hlsl" in TEST()
137 ASSERT_TRUE(result["compute.hlsl"] == ""); in TEST()
146 %2 = OpString "compute1.hlsl" in TEST()
147 %3 = OpString "compute2.hlsl" in TEST()
163 ASSERT_TRUE(result["compute1.hlsl"] == "some instruction"); in TEST()
164 ASSERT_TRUE(result["compute2.hlsl"] in TEST()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DResourcesHLSL.cpp806 TString hlsl; in uniformBlockString() local
808 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + in uniformBlockString()
814 hlsl += " " + InterfaceBlockStructName(interfaceBlock) + " " + in uniformBlockString()
820 hlsl += uniformBlockMembersString(interfaceBlock, blockStorage); in uniformBlockString()
823 hlsl += "};\n\n"; in uniformBlockString()
825 return hlsl; in uniformBlockString()
834 TString hlsl, typeString; in uniformBlockWithOneLargeArrayMemberString() local
844 hlsl += "struct pack" + Decorate(interfaceBlock.name()) + " { " + typeString + " " + in uniformBlockWithOneLargeArrayMemberString()
855 hlsl += "struct pack" + Decorate(interfaceBlock.name()) + " { " + typeString + " " + in uniformBlockWithOneLargeArrayMemberString()
857 hlsl in uniformBlockWithOneLargeArrayMemberString()
883 TString hlsl; shaderStorageBlockString() local
914 TString hlsl; uniformBlockMembersString() local
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/third_party/spirv-tools/test/val/
H A Dval_ext_inst_debug_test.cpp303 %src = OpString "simple.hlsl" in TEST_F()
322 %src = OpString "simple.hlsl" in TEST_F()
347 %src = OpString "simple.hlsl" in TEST_F()
373 %src = OpString "simple.hlsl" in TEST_P()
412 %src = OpString "simple.hlsl" in TEST_P()
465 %src = OpString "simple.hlsl" in TEST_F()
494 %src = OpString "simple.hlsl" in TEST_F()
524 %src = OpString "simple.hlsl" in TEST_F()
564 %src = OpString "simple.hlsl" in TEST_F()
589 %src = OpString "simple.hlsl" in TEST_F()
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/third_party/skia/third_party/externals/spirv-tools/test/val/
H A Dval_ext_inst_debug_test.cpp303 %src = OpString "simple.hlsl" in TEST_F()
322 %src = OpString "simple.hlsl" in TEST_F()
347 %src = OpString "simple.hlsl" in TEST_F()
373 %src = OpString "simple.hlsl" in TEST_P()
412 %src = OpString "simple.hlsl" in TEST_P()
465 %src = OpString "simple.hlsl" in TEST_F()
494 %src = OpString "simple.hlsl" in TEST_F()
524 %src = OpString "simple.hlsl" in TEST_F()
564 %src = OpString "simple.hlsl" in TEST_F()
589 %src = OpString "simple.hlsl" in TEST_F()
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/val/
H A Dval_ext_inst_debug_test.cpp303 %src = OpString "simple.hlsl" in TEST_F()
322 %src = OpString "simple.hlsl" in TEST_F()
347 %src = OpString "simple.hlsl" in TEST_F()
373 %src = OpString "simple.hlsl" in TEST_P()
412 %src = OpString "simple.hlsl" in TEST_P()
465 %src = OpString "simple.hlsl" in TEST_F()
494 %src = OpString "simple.hlsl" in TEST_F()
524 %src = OpString "simple.hlsl" in TEST_F()
564 %src = OpString "simple.hlsl" in TEST_F()
589 %src = OpString "simple.hlsl" in TEST_F()
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/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp81 const SkSL::String& hlsl, in GrCompileHLSLShader()
106 HRESULT hr = D3DCompile(hlsl.c_str(), hlsl.length(), nullptr, nullptr, nullptr, "main", in GrCompileHLSLShader()
110 hlsl.c_str(), reinterpret_cast<char*>(errors->GetBufferPointer())); in GrCompileHLSLShader()
117 SkSL::String hlsl[kGrShaderTypeCount]; in loadHLSLFromCache() local
120 if (!GrPersistentCacheUtils::UnpackCachedShaders(reader, hlsl, inputs, kGrShaderTypeCount)) { in loadHLSLFromCache()
128 shaders[shaderType] = GrCompileHLSLShader(fGpu, hlsl[shaderType], kind); in loadHLSLFromCache()
601 SkSL::String hlsl[kGrShaderTypeCount]; in finalize() local
614 &inputs[shaderType], &hlsl[shaderType]); in finalize()
630 hlsl[ in finalize()
80 GrCompileHLSLShader(GrD3DGpu* gpu, const SkSL::String& hlsl, SkSL::ProgramKind kind) GrCompileHLSLShader() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DHLSLCompiler.cpp208 const std::string &hlsl, in compileToBinary()
225 stream << "#line 2 \"" << sourcePath << "\"\n\n" << hlsl; in compileToBinary() local
239 ANGLE_TRACE_EVENT1("gpu.angle", "D3DCompile", "source", hlsl); in compileToBinary()
241 result = mD3DCompileFunc(hlsl.c_str(), hlsl.length(), gl::g_fakepath, macros, nullptr, in compileToBinary()
255 // WARN() << std::endl << hlsl; in compileToBinary()
304 "// COMPILER INPUT HLSL BEGIN\n\n" + hlsl + "\n// COMPILER INPUT HLSL END\n"; in compileToBinary()
206 compileToBinary(d3d::Context *context, gl::InfoLog &infoLog, const std::string &hlsl, const std::string &profile, const std::vector<CompileConfig> &configs, const D3D_SHADER_MACRO *overrideMacros, ID3DBlob **outCompiledBlob, std::string *outDebugInfo) compileToBinary() argument
/third_party/skia/src/sksl/codegen/
H A DSkSLSPIRVtoHLSL.cpp22 bool SPIRVtoHLSL(const String& spirv, String* hlsl) { in SPIRVtoHLSL() argument
39 hlsl->assign(hlslCompiler.compile()); in SPIRVtoHLSL()
H A DSkSLSPIRVtoHLSL.h15 bool SPIRVtoHLSL(const String& spirv, String* hlsl);
/third_party/skia/third_party/externals/tint/src/writer/hlsl/
H A Dgenerator.h35 namespace hlsl { namespace
82 std::string hlsl = ""; member
100 } // namespace hlsl
H A Dgenerator.cc15 #include "src/writer/hlsl/generator.h"
17 #include "src/writer/hlsl/generator_impl.h"
21 namespace hlsl { namespace
49 result.hlsl = impl->result(); in Generate()
65 } // namespace hlsl
H A Dgenerator_impl_discard_test.cc15 #include "src/writer/hlsl/test_helper.h"
19 namespace hlsl { namespace
37 } // namespace hlsl
/third_party/skia/third_party/externals/tint/fuzzers/
H A Dtint_common_fuzzer.h34 void GenerateHlslOptions(DataBuilder* b, writer::hlsl::Options* options);
78 void SetOptionsHlsl(const writer::hlsl::Options& options) { in SetOptionsHlsl()
101 writer::hlsl::Options options_hlsl_;
H A Ddata_builder.h25 #include "src/writer/hlsl/generator.h"
177 /// Specialization for writer::hlsl::Options
179 struct BuildImpl<writer::hlsl::Options> {
180 /// Generate a pseudo-random writer::hlsl::Options struct
182 /// @returns writer::hlsl::Options filled with pseudo-random data
183 static writer::hlsl::Options impl(DataBuilder* b) { in impl()
184 writer::hlsl::Options out{}; in impl()
H A Dtint_common_fuzzer.cc101 void GenerateHlslOptions(DataBuilder* b, writer::hlsl::Options* options) { in GenerateHlslOptions()
102 *options = b->build<writer::hlsl::Options>(); in GenerateHlslOptions()
236 auto result = writer::hlsl::Generate(&program, options_hlsl_); in Run()
237 generated_hlsl_ = std::move(result.hlsl); in Run()
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_cross_c.cpp166 CompilerHLSL::Options hlsl; member
375 opt->hlsl = static_cast<CompilerHLSL *>(compiler->compiler.get())->get_hlsl_options(); in spvc_compiler_create_compiler_options()
482 options->hlsl.shader_model = value; in spvc_compiler_options_set_uint()
486 options->hlsl.point_size_compat = value != 0; in spvc_compiler_options_set_uint()
490 options->hlsl.point_coord_compat = value != 0; in spvc_compiler_options_set_uint()
494 options->hlsl.support_nonzero_base_vertex_base_instance = value != 0; in spvc_compiler_options_set_uint()
498 options->hlsl.force_storage_buffer_as_uav = value != 0; in spvc_compiler_options_set_uint()
502 options->hlsl.nonwritable_uav_texture_as_srv = value != 0; in spvc_compiler_options_set_uint()
506 options->hlsl.enable_16bit_types = value != 0; in spvc_compiler_options_set_uint()
510 options->hlsl in spvc_compiler_options_set_uint()
876 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_set_root_constants_layout() local
911 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_add_vertex_attribute_remap() local
937 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_remap_num_workgroups_builtin() local
955 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_set_resource_binding_flags() local
975 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_add_resource_binding() local
1007 auto &hlsl = *static_cast<CompilerHLSL *>(compiler->compiler.get()); spvc_compiler_hlsl_is_resource_used() local
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/third_party/skia/third_party/externals/spirv-tools/test/opt/
H A Deliminate_dead_functions_test.cpp214 %5 = OpString "ps.hlsl" in TEST_F()
284 %5 = OpString "ps.hlsl" in TEST_F()
H A Dreplace_invalid_opc_test.cpp445 %6 = OpString "test.hlsl" in TEST_F()
489 {SPV_MSG_WARNING, "test.hlsl", 2, 4, in TEST_F()
505 %6 = OpString "test.hlsl" in TEST_F()
551 {SPV_MSG_WARNING, "test.hlsl", 2, 4, in TEST_F()
554 {SPV_MSG_WARNING, "test.hlsl", 12, 4, in TEST_F()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
H A Deliminate_dead_functions_test.cpp214 %5 = OpString "ps.hlsl" in TEST_F()
284 %5 = OpString "ps.hlsl" in TEST_F()
H A Dreplace_invalid_opc_test.cpp445 %6 = OpString "test.hlsl" in TEST_F()
489 {SPV_MSG_WARNING, "test.hlsl", 2, 4, in TEST_F()
505 %6 = OpString "test.hlsl" in TEST_F()
551 {SPV_MSG_WARNING, "test.hlsl", 2, 4, in TEST_F()
554 {SPV_MSG_WARNING, "test.hlsl", 12, 4, in TEST_F()
/third_party/spirv-tools/test/opt/
H A Deliminate_dead_functions_test.cpp214 %5 = OpString "ps.hlsl" in TEST_F()
284 %5 = OpString "ps.hlsl" in TEST_F()
H A Dreplace_invalid_opc_test.cpp475 %6 = OpString "test.hlsl" in TEST_F()
519 {SPV_MSG_WARNING, "test.hlsl", 2, 4, in TEST_F()
535 %6 = OpString "test.hlsl" in TEST_F()
581 {SPV_MSG_WARNING, "test.hlsl", 2, 4, in TEST_F()
584 {SPV_MSG_WARNING, "test.hlsl", 12, 4, in TEST_F()

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