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Searched refs:hitSbt (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingTraceRaysTests.cpp778 const BufferWithMemory& hitSbt,
975 const BufferWithMemory& hitSbt, in makeIndirectStructAndFlush()
1005 data.hitShaderBindingTableAddress = getBufferDeviceAddress(vkd, device, *hitSbt, 0); in makeIndirectStructAndFlush()
1019 data.hitShaderBindingTableAddress = getBufferDeviceAddress(vkd, device, *hitSbt, 0); in makeIndirectStructAndFlush()
1160 const de::MovePtr<BufferWithMemory> hitSbt = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in iterate() local
1192 makeIndirectStructAndFlush(*uniformBuffer, true, *rgenSbt, *hitSbt, *missSbt, *missSbt); in iterate()
1193 makeIndirectStructAndFlush(*indirectBuffer, false, *rgenSbt, *hitSbt, *missSbt, *missSbt); in iterate()
1197 makeIndirectStructAndFlush(*indirectBuffer, true, *rgenSbt, *hitSbt, *missSbt, *missSbt); in iterate()
972 makeIndirectStructAndFlush(BufferWithMemory& buffer, const bool source, const BufferWithMemory& rgenSbt, const BufferWithMemory& hitSbt, const BufferWithMemory& missSbt, const BufferWithMemory& callSbt) const makeIndirectStructAndFlush() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingTraceRaysTests.cpp778 const BufferWithMemory& hitSbt,
975 const BufferWithMemory& hitSbt, in makeIndirectStructAndFlush()
1005 data.hitShaderBindingTableAddress = getBufferDeviceAddress(vkd, device, *hitSbt, 0); in makeIndirectStructAndFlush()
1019 data.hitShaderBindingTableAddress = getBufferDeviceAddress(vkd, device, *hitSbt, 0); in makeIndirectStructAndFlush()
1160 const de::MovePtr<BufferWithMemory> hitSbt = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in iterate() local
1192 makeIndirectStructAndFlush(*uniformBuffer, true, *rgenSbt, *hitSbt, *missSbt, *missSbt); in iterate()
1193 makeIndirectStructAndFlush(*indirectBuffer, false, *rgenSbt, *hitSbt, *missSbt, *missSbt); in iterate()
1197 makeIndirectStructAndFlush(*indirectBuffer, true, *rgenSbt, *hitSbt, *missSbt, *missSbt); in iterate()
972 makeIndirectStructAndFlush(BufferWithMemory& buffer, const bool source, const BufferWithMemory& rgenSbt, const BufferWithMemory& hitSbt, const BufferWithMemory& missSbt, const BufferWithMemory& callSbt) const makeIndirectStructAndFlush() argument

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