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Searched refs:hide_text_after_hash (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/imgui/
H A Dimgui_internal.h1441 IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
H A Dimgui.cpp2285 void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash) in RenderText() argument
2292 if (hide_text_after_hash) in RenderText()
/third_party/skia/third_party/externals/imgui/
H A Dimgui_internal.h2641 IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
H A Dimgui.cpp2706 void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash) in RenderText() argument
2713 if (hide_text_after_hash) in RenderText()

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