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Searched
refs:has_texrect
(Results
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/third_party/mesa3d/src/gallium/auxiliary/util/
H
A
D
u_blitter.c
154
bool
has_texrect
;
member
223
ctx->
has_texrect
= pipe->screen->get_param(pipe->screen, PIPE_CAP_TEXRECT);
in util_blitter_create()
278
if (ctx->
has_texrect
) {
in util_blitter_create()
287
if (ctx->
has_texrect
) {
in util_blitter_create()
1289
if (!ctx->
has_texrect
&&
in util_blitter_cache_all_shaders()
2159
if (src_target == PIPE_TEXTURE_RECT && ctx->
has_texrect
) {
in util_blitter_blit_generic()
2165
if (src_target == PIPE_TEXTURE_RECT && ctx->
has_texrect
) {
in util_blitter_blit_generic()
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