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Searched refs:has_tessellation (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c74 boolean has_tessellation; member
272 ctx->has_tessellation = TRUE; in cso_create_context()
325 if (!ctx->has_tessellation) in cso_unbind_context()
379 if (ctx->has_tessellation) { in cso_unbind_context()
891 assert(ctx->has_tessellation || !handle); in cso_set_tessctrl_shader_handle()
893 if (ctx->has_tessellation && ctx->tessctrl_shader != handle) { in cso_set_tessctrl_shader_handle()
902 if (!ctx->has_tessellation) { in cso_save_tessctrl_shader()
913 if (!ctx->has_tessellation) { in cso_restore_tessctrl_shader()
926 assert(ctx->has_tessellation || !handle); in cso_set_tesseval_shader_handle()
928 if (ctx->has_tessellation in cso_set_tesseval_shader_handle()
[all...]
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_blitter.c145 bool has_tessellation; member
200 ctx->has_tessellation = in util_blitter_create()
633 assert(!ctx->has_tessellation || ctx->base.saved_tcs != INVALID_PTR); in blitter_check_saved_vertex_states()
634 assert(!ctx->has_tessellation || ctx->base.saved_tes != INVALID_PTR); in blitter_check_saved_vertex_states()
668 if (ctx->has_tessellation) { in util_blitter_restore_vertex_states()
1386 if (ctx->has_tessellation) { in blitter_set_common_draw_rect_state()
2638 if (ctx->has_tessellation) { in util_blitter_clear_buffer()

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