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Searched refs:hasTessellation (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp267 , hasTessellation (false)
295 , hasTessellation (other.hasTessellation) in InstanceContext()
3023 bool hasTessellation = false; in runAndVerifyDefaultPipeline() local
3039 hasTessellation = (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) || in runAndVerifyDefaultPipeline()
3047 if (hasTessellation && !supportsTessellation) in runAndVerifyDefaultPipeline()
3971 const VkPrimitiveTopology topology = hasTessellation? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in runAndVerifyDefaultPipeline()
4121 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; in runAndVerifyDefaultPipeline()
H A DvktSpvAsmGraphicsShaderTestUtil.hpp266 bool hasTessellation; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmGraphicsShaderTestUtil.cpp267 , hasTessellation (false)
295 , hasTessellation (other.hasTessellation) in InstanceContext()
3020 bool hasTessellation = false; in runAndVerifyDefaultPipeline() local
3036 hasTessellation = (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) || in runAndVerifyDefaultPipeline()
3044 if (hasTessellation && !supportsTessellation) in runAndVerifyDefaultPipeline()
3968 const VkPrimitiveTopology topology = hasTessellation? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in runAndVerifyDefaultPipeline()
4118 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; in runAndVerifyDefaultPipeline()
H A DvktSpvAsmGraphicsShaderTestUtil.hpp266 bool hasTessellation; member
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fPrimitiveBoundingBoxTests.cpp3952 const bool hasTessellation = (m_state == STATE_PER_PRIMITIVE);
3989 if (hasTessellation)
4008 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6);
4024 const bool hasTessellation = (m_state == STATE_PER_PRIMITIVE);
4032 if (!hasTessellation && m_depthType == DEPTH_USER_DEFINED)
4035 if (!hasTessellation)
4043 if (hasTessellation)
4062 const bool hasTessellation = (m_state == STATE_PER_PRIMITIVE);
4063 const char* const colorMixName = (hasTessellation) ? ("tess_eval_colorMix") : ("vtx_colorMix");
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/transform_feedback/
H A DvktTransformFeedbackSimpleTests.cpp1254 const bool hasTessellation = m_parameters.testType == TEST_TYPE_DEPTH_CLIP_CONTROL_TESE; in iterate() local
1259 if (hasTessellation) in iterate()
1268 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, hasTessellation ? *tescModule : DE_NULL, hasTessellation ? *teseModule : DE_NULL, hasGeomShader ? *geomModule : DE_NULL, DE_NULL, m_imageExtent2D, 0u, &m_parameters.streamId, m_parameters.primTopology, false, true)); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/transform_feedback/
H A DvktTransformFeedbackSimpleTests.cpp1363 const bool hasTessellation = m_parameters.testType == TEST_TYPE_DEPTH_CLIP_CONTROL_TESE; in iterate() local
1368 if (hasTessellation) in iterate()
1377 const Unique<VkPipeline> pipeline (makeGraphicsPipeline(vk, device, *pipelineLayout, *renderPass, *vertexModule, hasTessellation ? *tescModule : DE_NULL, hasTessellation ? *teseModule : DE_NULL, hasGeomShader ? *geomModule : DE_NULL, DE_NULL, m_imageExtent2D, 0u, &m_parameters.streamId, m_parameters.primTopology, false, true)); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/
H A DvktSubgroupsTestsUtils.cpp253 const bool hasTessellation = (tessellationControlShaderModule != DE_NULL || tessellationEvalShaderModule != DE_NULL); in makeGraphicsPipeline() local
506 hasTessellation ? &tessStateCreateInfo : DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState in makeGraphicsPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/subgroups/
H A DvktSubgroupsTestsUtils.cpp253 const bool hasTessellation = (tessellationControlShaderModule != DE_NULL || tessellationEvalShaderModule != DE_NULL); in makeGraphicsPipeline() local
506 hasTessellation ? &tessStateCreateInfo : DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState in makeGraphicsPipeline()

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