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Searched refs:hardlight (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/src/core/
H A DSkBlendMode.cpp111 case SkBlendMode::kHardLight: stage = SkRasterPipeline::hardlight; break; in SkBlendMode_AppendStages()
H A DSkRasterPipeline.h74 M(exclusion) M(hardlight) M(lighten) M(overlay) M(softlight) \
/third_party/ffmpeg/libavfilter/
H A Dblend_modes.c128 fn(hardlight, (B < HALF) ? MULTIPLY(2, B, A) : SCREEN(2, B, A))
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.cpp538 inline float hardlight (float src, float dst) in hardlight() function
682 case BLENDEQUATION_ADVANCED_HARDLIGHT: SAMPLE_REGISTER_ADV_BLEND(hardlight); break; in executeAdvancedBlend()
/third_party/skia/src/opts/
H A DSkRasterPipeline_opts.h1450 BLEND_MODE(hardlight) {
3438 BLEND_MODE(hardlight) {

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