/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPoints.hpp | 95 const char* gs_body; member 112 gs_body = NULL; in _test_descriptor()
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H A D | esextcTessellationShaderXFB.cpp | 315 const char* gs_body = "${VERSION}\n" in initTest() local 338 shaderSourceSpecialized(m_gs_id, 1 /* count */, &gs_body); in initTest() 343 &gs_body, 1, /* n_varyings */ in initTest() 515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
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H A D | esextcTessellationShaderPoints.cpp | 217 pass_fs_gs_tes_vs.gs_body = "${VERSION}\n" in initTest() 495 if (test.gs_body != NULL) in iterate() 522 &test.gs_body, test.tes_id, test.tes_id ? 1 : 0, &test.tes_body, test.tcs_id, in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cCommonBugsTests.cpp | 2568 std::string gs_body; in runPipelineObjectValidationTestMode() local 2587 { &gs_body, &m_gs_po_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runPipelineObjectValidationTestMode() 2600 getTestIterationProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runPipelineObjectValidationTestMode() 2759 std::string gs_body; in runSeparateShaderTestMode() local 2772 { &gs_body, &m_gs_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runSeparateShaderTestMode() 2781 getTestIterationProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runSeparateShaderTestMode() 2864 << ((gs_body.length() > 0) ? gs_body : "[not used]") in runSeparateShaderTestMode()
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H A D | gl4cPipelineStatisticsQueryTests.cpp | 1703 * @param gs_body Geometry shader body. If not NULL, @param cs_body must be NULL. 1710 const char* gs_body, const char* tc_body, in buildProgram() 1722 DE_ASSERT((cs_body != DE_NULL && (fs_body == DE_NULL && gs_body == DE_NULL && tc_body == DE_NULL && in buildProgram() 1724 (cs_body == DE_NULL && (fs_body != DE_NULL || gs_body != DE_NULL || tc_body != DE_NULL || in buildProgram() 1747 if (gs_body != DE_NULL) in buildProgram() 1790 &gs_body, DE_NULL); /* length */ in buildProgram() 3521 PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */ in initObjects() 3698 DE_NULL, /* gs_body */ in initObjects() 3840 PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */ in initObjects() 3967 std::string gs_body; in executeTest() local 1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument [all...] |
H A D | gl3cCullDistanceTests.hpp | 51 const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body,
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H A D | gl4cShaderSubroutineTests.cpp | 807 * @param gs_body Body to use for the geometry shader. Can be an empty string. 832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram() 890 const char* gs_body_raw_ptr = gs_body.c_str(); in buildProgram() 5021 "", /* gs_body */ in initTest() 7035 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local 7036 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest() 8214 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local 8219 if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings */ in initTest() 8235 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest() 9245 std::string gs_body in initTest() local 831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument 10394 const std::string gs_body = getGeometryShaderBody(referencing_stage); executeTestCase() local 11358 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local 11741 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local 12416 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local [all...] |
H A D | gl3cCullDistanceTests.cpp | 59 * @param [in] gs_body Geometric shader source code 70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram() 83 { GL_GEOMETRY_SHADER, gs_body, 0 }, { GL_TESS_CONTROL_SHADER, tc_body, 0 }, in buildProgram() 746 std::string gs_body = gs_body_template; in iterate() local 816 { &gs_body, GL_GEOMETRY_SHADER }, { &tc_body, GL_TESS_CONTROL_SHADER }, in iterate() 916 current_stage.use_fs ? fs_body.c_str() : DE_NULL, current_stage.use_gs ? gs_body.c_str() : DE_NULL, in iterate() 68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
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H A D | gl4cPipelineStatisticsQueryTests.hpp | 414 void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body,
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H A D | gl4cShaderSubroutineTests.hpp | 247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, 1354 std::string gs_body; member
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H A D | gl4cTextureViewTests.cpp | 5261 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local 5332 std::string gs_string = gs_body; in initIterationSpecificProgramObject() 5766 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local 5795 gl.shaderSource(m_per_sample_filler_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initPerSampleFillerProgramObject()
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H A D | gl4cGPUShaderFP64Tests.cpp | 6276 const char* gs_body = "#version 400\n" in initProgramObjects() local 6321 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initProgramObjects() 8863 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local 8880 if (!compileShader(m_gs_id, gs_body)) in buildTestProgram() 8964 m_current_gs_body = gs_body; in buildTestProgram()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
H A D | esextcDrawElementsBaseVertexTests.cpp | 1255 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local 1273 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects() 1372 use_geometry_shader_stage ? gs_body.c_str() : DE_NULL); in setUpFunctionalTestObjects()
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