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Searched refs:gs_body (Results 1 - 13 of 13) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPoints.hpp95 const char* gs_body; member
112 gs_body = NULL; in _test_descriptor()
H A DesextcTessellationShaderXFB.cpp315 const char* gs_body = "${VERSION}\n" in initTest() local
338 shaderSourceSpecialized(m_gs_id, 1 /* count */, &gs_body); in initTest()
343 &gs_body, 1, /* n_varyings */ in initTest()
515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
H A DesextcTessellationShaderPoints.cpp217 pass_fs_gs_tes_vs.gs_body = "${VERSION}\n" in initTest()
495 if (test.gs_body != NULL) in iterate()
522 &test.gs_body, test.tes_id, test.tes_id ? 1 : 0, &test.tes_body, test.tcs_id, in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCommonBugsTests.cpp2568 std::string gs_body; in runPipelineObjectValidationTestMode() local
2587 { &gs_body, &m_gs_po_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runPipelineObjectValidationTestMode()
2600 getTestIterationProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runPipelineObjectValidationTestMode()
2759 std::string gs_body; in runSeparateShaderTestMode() local
2772 { &gs_body, &m_gs_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runSeparateShaderTestMode()
2781 getTestIterationProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runSeparateShaderTestMode()
2864 << ((gs_body.length() > 0) ? gs_body : "[not used]") in runSeparateShaderTestMode()
H A Dgl4cPipelineStatisticsQueryTests.cpp1703 * @param gs_body Geometry shader body. If not NULL, @param cs_body must be NULL.
1710 const char* gs_body, const char* tc_body, in buildProgram()
1722 DE_ASSERT((cs_body != DE_NULL && (fs_body == DE_NULL && gs_body == DE_NULL && tc_body == DE_NULL && in buildProgram()
1724 (cs_body == DE_NULL && (fs_body != DE_NULL || gs_body != DE_NULL || tc_body != DE_NULL || in buildProgram()
1747 if (gs_body != DE_NULL) in buildProgram()
1790 &gs_body, DE_NULL); /* length */ in buildProgram()
3521 PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */ in initObjects()
3698 DE_NULL, /* gs_body */ in initObjects()
3840 PipelineStatisticsQueryUtilities::minimal_fs_code, DE_NULL, /* gs_body */ in initObjects()
3967 std::string gs_body; in executeTest() local
1709 buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body, const char* te_body, const char* vs_body) buildProgram() argument
[all...]
H A Dgl3cCullDistanceTests.hpp51 const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body,
H A Dgl4cShaderSubroutineTests.cpp807 * @param gs_body Body to use for the geometry shader. Can be an empty string.
832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram()
890 const char* gs_body_raw_ptr = gs_body.c_str(); in buildProgram()
5021 "", /* gs_body */ in initTest()
7035 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local
7036 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest()
8214 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local
8219 if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings */ in initTest()
8235 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest()
9245 std::string gs_body in initTest() local
831 buildProgram(const glw::Functions& gl, const std::string& vs_body, const std::string& tc_body, const std::string& te_body, const std::string& gs_body, const std::string& fs_body, const glw::GLchar** xfb_varyings, const unsigned int& n_xfb_varyings, glw::GLuint* out_vs_id, glw::GLuint* out_tc_id, glw::GLuint* out_te_id, glw::GLuint* out_gs_id, glw::GLuint* out_fs_id, glw::GLuint* out_po_id) buildProgram() argument
10394 const std::string gs_body = getGeometryShaderBody(referencing_stage); executeTestCase() local
11358 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local
11741 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local
12416 std::string gs_body = getGeometryShaderBody(shader_stage == Utils::SHADER_STAGE_GEOMETRY); executeIteration() local
[all...]
H A Dgl3cCullDistanceTests.cpp59 * @param [in] gs_body Geometric shader source code
70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram()
83 { GL_GEOMETRY_SHADER, gs_body, 0 }, { GL_TESS_CONTROL_SHADER, tc_body, 0 }, in buildProgram()
746 std::string gs_body = gs_body_template; in iterate() local
816 { &gs_body, GL_GEOMETRY_SHADER }, { &tc_body, GL_TESS_CONTROL_SHADER }, in iterate()
916 current_stage.use_fs ? fs_body.c_str() : DE_NULL, current_stage.use_gs ? gs_body.c_str() : DE_NULL, in iterate()
68 buildProgram(const glw::Functions& gl, tcu::TestContext& testCtx, const glw::GLchar* cs_body, const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body, const glw::GLchar* te_body, const glw::GLchar* vs_body, const glw::GLuint& n_tf_varyings, const glw::GLchar** tf_varyings, glw::GLuint* out_program) buildProgram() argument
H A Dgl4cPipelineStatisticsQueryTests.hpp414 void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_body,
H A Dgl4cShaderSubroutineTests.hpp247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body,
1354 std::string gs_body; member
H A Dgl4cTextureViewTests.cpp5261 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5332 std::string gs_string = gs_body; in initIterationSpecificProgramObject()
5766 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
5795 gl.shaderSource(m_per_sample_filler_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initPerSampleFillerProgramObject()
H A Dgl4cGPUShaderFP64Tests.cpp6276 const char* gs_body = "#version 400\n" in initProgramObjects() local
6321 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initProgramObjects()
8863 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local
8880 if (!compileShader(m_gs_id, gs_body)) in buildTestProgram()
8964 m_current_gs_body = gs_body; in buildTestProgram()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp1255 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local
1273 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects()
1372 use_geometry_shader_stage ? gs_body.c_str() : DE_NULL); in setUpFunctionalTestObjects()

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