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/third_party/mesa3d/src/intel/vulkan/
H A Danv_pipeline.c2630 void *group_ctx = ralloc_context(pipeline_ctx); in anv_pipeline_compile_ray_tracing() local
2632 nir_shader_clone(group_ctx, stages[intersection_idx].nir); in anv_pipeline_compile_ray_tracing()
2641 group_ctx); in anv_pipeline_compile_ray_tracing()
2642 ralloc_free(group_ctx); in anv_pipeline_compile_ray_tracing()

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