Searched refs:grab_h_pixels (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/imgui/ |
H A D | imgui_widgets.cpp | 777 const float grab_h_pixels = ImClamp(scrollbar_size_v * (win_size_avail_v / win_size_v), style.GrabMinSize, scrollbar_size_v); in Scrollbar() local 778 const float grab_h_norm = grab_h_pixels / scrollbar_size_v; in Scrollbar() 788 float grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; in Scrollbar() 825 grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; in Scrollbar() 836 grab_rect = ImRect(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm), bb.Min.y, ImMin(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, window_rect.Max.x), bb.Max.y); in Scrollbar() 838 grab_rect = ImRect(bb.Min.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm), bb.Max.x, ImMin(ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels, window_rect.Max.y)); in Scrollbar()
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_widgets.cpp | 940 const float grab_h_pixels = ImClamp(scrollbar_size_v * (size_avail_v / win_size_v), style.GrabMinSize, scrollbar_size_v); in ScrollbarEx() local 941 const float grab_h_norm = grab_h_pixels / scrollbar_size_v; in ScrollbarEx() 950 float grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; // Grab position in normalized space in ScrollbarEx() 978 grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; in ScrollbarEx() 991 grab_rect = ImRect(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm), bb.Min.y, ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, bb.Max.y); in ScrollbarEx() 993 grab_rect = ImRect(bb.Min.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm), bb.Max.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels); in ScrollbarEx()
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