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Help
Searched
refs:gpuTeardown
(Results
1 - 9
of
9
) sorted by relevance
/third_party/skia/tools/viewer/
H
A
D
GMSlide.cpp
27
void GMSlide::
gpuTeardown
() {
in gpuTeardown()
function in GMSlide
28
fGM->
gpuTeardown
();
in gpuTeardown()
H
A
D
GMSlide.h
21
void
gpuTeardown
() override;
H
A
D
MSKPSlide.h
27
void
gpuTeardown
() override;
H
A
D
Slide.h
23
virtual void
gpuTeardown
() { }
in gpuTeardown()
function in Slide
H
A
D
MSKPSlide.cpp
193
void MSKPSlide::
gpuTeardown
() { fPlayer->resetLayers(); }
in gpuTeardown()
function in MSKPSlide
H
A
D
Viewer.cpp
913
slide->
gpuTeardown
();
in ~Viewer()
1247
slide->
gpuTeardown
();
in setBackend()
3002
slide->
gpuTeardown
();
in onUIStateChanged()
/third_party/skia/bench/
H
A
D
GMBench.cpp
38
fGM->
gpuTeardown
();
in onPerCanvasPostDraw()
/third_party/skia/gm/
H
A
D
gm.cpp
97
void GM::
gpuTeardown
() {
in gpuTeardown()
function in GM
100
// After '
gpuTeardown
' a GM can be reused with a different GrContext. Reset the flag
in gpuTeardown()
H
A
D
gm.h
116
void
gpuTeardown
();
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