Searched refs:glsl130_or_later (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_sampler_view.c | 89 bool glsl130_or_later, bool srgb_skip_decode, in st_texture_set_sampler_view() 182 sv->glsl130_or_later = glsl130_or_later; in st_texture_set_sampler_view() 366 bool glsl130_or_later) in compute_texture_format_swizzle() 412 if (glsl130_or_later) in compute_texture_format_swizzle() 434 bool glsl130_or_later) in get_texture_format_swizzle() 456 glsl130_or_later); in get_texture_format_swizzle() 473 bool glsl130_or_later) in check_sampler_swizzle() 475 unsigned swizzle = get_texture_format_swizzle(st, texObj, glsl130_or_later); in check_sampler_swizzle() 591 bool glsl130_or_later) in st_create_texture_sampler_view_from_stobj() 86 st_texture_set_sampler_view(struct st_context *st, struct gl_texture_object *stObj, struct pipe_sampler_view *view, bool glsl130_or_later, bool srgb_skip_decode, bool get_reference, bool locked) st_texture_set_sampler_view() argument 365 compute_texture_format_swizzle(GLenum baseFormat, GLenum depthMode, bool glsl130_or_later) compute_texture_format_swizzle() argument 432 get_texture_format_swizzle(const struct st_context *st, const struct gl_texture_object *texObj, bool glsl130_or_later) get_texture_format_swizzle() argument 470 check_sampler_swizzle(const struct st_context *st, const struct gl_texture_object *texObj, const struct pipe_sampler_view *sv, bool glsl130_or_later) check_sampler_swizzle() argument 588 st_create_texture_sampler_view_from_stobj(struct st_context *st, struct gl_texture_object *texObj, enum pipe_format format, bool glsl130_or_later) st_create_texture_sampler_view_from_stobj() argument 625 st_get_texture_sampler_view_from_stobj(struct st_context *st, struct gl_texture_object *texObj, const struct gl_sampler_object *samp, bool glsl130_or_later, bool ignore_srgb_decode, bool get_reference) st_get_texture_sampler_view_from_stobj() argument [all...] |
H A D | st_texture.h | 64 bool glsl130_or_later; member 251 GLuint texUnit, bool glsl130_or_later,
|
H A D | st_sampler_view.h | 77 bool glsl130_or_later,
|
H A D | st_atom_texture.c | 60 GLuint texUnit, bool glsl130_or_later, in st_update_single_texture() 83 glsl130_or_later, in st_update_single_texture() 59 st_update_single_texture(struct st_context *st, GLuint texUnit, bool glsl130_or_later, bool ignore_srgb_decode, bool get_reference) st_update_single_texture() argument
|
Completed in 3 milliseconds