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Searched refs:glsl130_or_later (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_sampler_view.c89 bool glsl130_or_later, bool srgb_skip_decode, in st_texture_set_sampler_view()
182 sv->glsl130_or_later = glsl130_or_later; in st_texture_set_sampler_view()
366 bool glsl130_or_later) in compute_texture_format_swizzle()
412 if (glsl130_or_later) in compute_texture_format_swizzle()
434 bool glsl130_or_later) in get_texture_format_swizzle()
456 glsl130_or_later); in get_texture_format_swizzle()
473 bool glsl130_or_later) in check_sampler_swizzle()
475 unsigned swizzle = get_texture_format_swizzle(st, texObj, glsl130_or_later); in check_sampler_swizzle()
591 bool glsl130_or_later) in st_create_texture_sampler_view_from_stobj()
86 st_texture_set_sampler_view(struct st_context *st, struct gl_texture_object *stObj, struct pipe_sampler_view *view, bool glsl130_or_later, bool srgb_skip_decode, bool get_reference, bool locked) st_texture_set_sampler_view() argument
365 compute_texture_format_swizzle(GLenum baseFormat, GLenum depthMode, bool glsl130_or_later) compute_texture_format_swizzle() argument
432 get_texture_format_swizzle(const struct st_context *st, const struct gl_texture_object *texObj, bool glsl130_or_later) get_texture_format_swizzle() argument
470 check_sampler_swizzle(const struct st_context *st, const struct gl_texture_object *texObj, const struct pipe_sampler_view *sv, bool glsl130_or_later) check_sampler_swizzle() argument
588 st_create_texture_sampler_view_from_stobj(struct st_context *st, struct gl_texture_object *texObj, enum pipe_format format, bool glsl130_or_later) st_create_texture_sampler_view_from_stobj() argument
625 st_get_texture_sampler_view_from_stobj(struct st_context *st, struct gl_texture_object *texObj, const struct gl_sampler_object *samp, bool glsl130_or_later, bool ignore_srgb_decode, bool get_reference) st_get_texture_sampler_view_from_stobj() argument
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H A Dst_texture.h64 bool glsl130_or_later; member
251 GLuint texUnit, bool glsl130_or_later,
H A Dst_sampler_view.h77 bool glsl130_or_later,
H A Dst_atom_texture.c60 GLuint texUnit, bool glsl130_or_later, in st_update_single_texture()
83 glsl130_or_later, in st_update_single_texture()
59 st_update_single_texture(struct st_context *st, GLuint texUnit, bool glsl130_or_later, bool ignore_srgb_decode, bool get_reference) st_update_single_texture() argument

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