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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDrawTests.cpp52 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIterationType type) in addTestIterations()
54 gls::DrawTestSpec spec(baseSpec); in addTestIterations()
71 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec()
74 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec()
77 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec()
79 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec()
87 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec()
88 spec.attribs[0].outputType = gls in genBasicSpec()
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H A Des2fAttribLocationTests.cpp37 using namespace deqp::gls::AttributeLocationTestUtil;
72 bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
85 bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
100 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
104 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests()
107 aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
110 aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
125 holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
135 bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
136 bindTimeGroup->addChild(new gls in createAttributeLocationTests()
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H A Des2fShaderTextureFunctionTests.cpp185 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams);
187 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); } in texture2D()
188 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); } in textureCube()
191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture2D()
192 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTextureCube()
194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DBias()
195 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTextureCubeBias()
197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DProj3()
198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DProj3Bias()
199 static void evalTexture2DProj (gls in evalTexture2DProj3Bias()
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H A Des2fRandomFragmentOpTests.cpp74 using namespace gls::FragmentOpUtil;
75 using namespace gls::InteractionTestUtil;
129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) in renderQuad()
131 gls::FragmentOpUtil::Quad translated; in renderQuad()
228 gls::FragmentOpUtil::QuadRenderer* m_renderer;
232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer;
268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES);
272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer();
361 m_refRenderer->render(gls
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H A Des2fShaderExecuteTest.cpp35 using namespace deqp::gls;
56 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sDrawTests.cpp44 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec()
47 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec()
50 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec()
52 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec()
60 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec()
61 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec()
62 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec()
63 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec()
71 spec.attribs[1].inputType = gls in genBasicSpec()
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H A Des2sLongRunningTests.cpp52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_100_ES); in init()
54 typedef gls::LongStressCase::FeatureProbabilities Probs; in init()
72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init()
118 bufferGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init()
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init()
186 textureGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init()
200 const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5f)); in init()
237 drawCallGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init()
249 std::vector<gls::ProgramContext> contexts; in init()
274 shaderGroup->addChild(new gls in init()
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/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sDrawTests.cpp225 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec()
228 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec()
231 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec()
233 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec()
241 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec()
242 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec()
243 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec()
244 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec()
252 spec.attribs[1].inputType = gls in genBasicSpec()
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H A Des3sLongRunningTests.cpp52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init()
54 typedef gls::LongStressCase::FeatureProbabilities Probs; in init()
72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init()
118 bufferGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init()
184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init()
186 textureGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init()
200 const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5f)); in init()
237 drawCallGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init()
249 std::vector<gls::ProgramContext> contexts; in init()
274 shaderGroup->addChild(new gls in init()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsLongStressTestUtil.cpp21 * \brief Utilities for tests with gls::LongStressCase.
42 namespace gls namespace
88 gls::ProgramContext ProgramLibrary::generateBufferContext (const int numUnusedAttributes) const in generateBufferContext()
126 gls::ProgramContext context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate).c_str(), "a_position"); in generateBufferContext()
128 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f))); in generateBufferContext()
131 context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numUnusedAttributes))); in generateBufferContext()
136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const in generateTextureContext()
161 gls::ProgramContext context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position"); in generateTextureContext()
163 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-positionFactor), Vec3(positionFactor))); in generateTextureContext()
164 context.attributes.push_back(gls in generateTextureContext()
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H A DglsLongStressTestUtil.hpp23 * \brief Utilities for tests with gls::LongStressCase.
34 namespace gls namespace
44 gls::ProgramContext generateBufferContext (int numUnusedAttributes) const;
45 gls::ProgramContext generateTextureContext (int numTextureObjects, int texWid, int texHei, float positionFactor) const;
46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const;
47 gls::ProgramContext generateFragmentPointLightContext (int texWid, int texHei) const;
48 gls::ProgramContext generateVertexUniformLoopLightContext (int texWid, int texHei) const;
58 } // gls
H A DglsInteractionTestUtil.hpp38 namespace gls namespace
117 gls::FragmentOpUtil::IntegerQuad quad;
122 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight);
126 } // gls
H A DglsFboCompletenessTests.hpp37 namespace gls namespace
54 using namespace deqp::gls::FboUtil;
55 using namespace deqp::gls::FboUtil::config;
145 } // gls
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fDrawElementsBaseVertexTests.cpp64 static size_t getElementCount (gls::DrawTestSpec::Primitive primitive, size_t primitiveCount) in getElementCount()
68 case gls::DrawTestSpec::PRIMITIVE_POINTS: return primitiveCount; in getElementCount()
69 case gls::DrawTestSpec::PRIMITIVE_TRIANGLES: return primitiveCount * 3; in getElementCount()
70 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: return primitiveCount + 2; in getElementCount()
71 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: return primitiveCount + 2; in getElementCount()
72 case gls::DrawTestSpec::PRIMITIVE_LINES: return primitiveCount * 2; in getElementCount()
73 case gls::DrawTestSpec::PRIMITIVE_LINE_STRIP: return primitiveCount + 1; in getElementCount()
74 case gls::DrawTestSpec::PRIMITIVE_LINE_LOOP: return (primitiveCount==1) ? (2) : (primitiveCount); in getElementCount()
75 case gls::DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: return primitiveCount * 4; in getElementCount()
76 case gls in getElementCount()
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H A Des31fDrawTests.cpp153 static void addTestIterations (gls::DrawTest* test, gls::DrawTestSpec& spec, TestIterationType type) in addTestIterations()
181 static void genBasicSpec (gls::DrawTestSpec& spec, glu::ContextType contextType, gls::DrawTestSpec::DrawMethod method) in genBasicSpec()
184 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec()
187 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec()
189 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec()
198 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec()
199 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec()
200 spec.attribs[0].storage = gls in genBasicSpec()
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H A Des31fAdvancedBlendTests.cpp54 using gls::FragmentOpUtil::IntegerQuad;
55 using gls::FragmentOpUtil::ReferenceQuadRenderer;
509 const tcu::PixelBufferAccess colorAccess = gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()); in iterate()
600 gls::StateQueryUtil::QueryType type);
604 const gls::StateQueryUtil::QueryType m_type;
610 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase()
628 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate()
637 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate()
642 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate()
657 gls
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDrawTests.cpp54 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIterationType type) in addTestIterations()
56 gls::DrawTestSpec spec(baseSpec); in addTestIterations()
91 if (spec.primitive == gls::DrawTestSpec::PRIMITIVE_POINTS) in addTestIterations()
102 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec()
105 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec()
108 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec()
110 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec()
118 spec.attribs[0].inputType = gls in genBasicSpec()
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H A Des3fAttribLocationTests.cpp30 using namespace deqp::gls::AttributeLocationTestUtil;
99 bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
112 bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
127 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
131 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests()
134 aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
137 aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
152 holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests()
162 bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests()
163 bindTimeGroup->addChild(new gls in createAttributeLocationTests()
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H A Des3fSamplerObjectTests.cpp62 gls::TextureSamplerTest::TestSpec simpleTestCases[] = { in init()
96 simpleTexture2D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases[testNdx])); in init()
100 gls::MultiTextureSamplerTest::TestSpec multiTestCases[] = { in init()
141 multiTexture2D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases[testNdx])); in init()
145 gls::TextureSamplerTest::TestSpec simpleTestCases3D[] = { in init()
179 simpleTexture3D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases3D[testNdx])); in init()
183 gls::MultiTextureSamplerTest::TestSpec multiTestCases3D[] = { in init()
224 multiTexture3D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases3D[testNdx])); in init()
228 gls::TextureSamplerTest::TestSpec simpleTestCasesCube[] = { in init()
262 simpleTextureCube->addChild(new gls in init()
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H A Des3fRandomFragmentOpTests.cpp74 using namespace gls::FragmentOpUtil;
75 using namespace gls::InteractionTestUtil;
129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) in renderQuad()
131 gls::FragmentOpUtil::Quad translated; in renderQuad()
228 gls::FragmentOpUtil::QuadRenderer* m_renderer;
232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer;
268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer();
361 m_refRenderer->render(gls
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H A Des3fShaderTextureFunctionTests.cpp245 inline float computeLodFromGrad2D (const gls::ShaderEvalContext& c) in computeLodFromGrad2D()
252 inline float computeLodFromGrad2DArray (const gls::ShaderEvalContext& c) in computeLodFromGrad2DArray()
259 inline float computeLodFromGrad3D (const gls::ShaderEvalContext& c) in computeLodFromGrad3D()
267 inline float computeLodFromGradCube (const gls::ShaderEvalContext& c) in computeLodFromGradCube()
277 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams);
279 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); } in texture2D()
280 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); } in textureCube()
281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); } in texture2DArray()
282 inline Vec4 texture3D (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex3D->sample(c.textures[0].sampler, s, t, r, lod); } in texture3D()
284 inline float texture2DShadow (const gls
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/third_party/vk-gl-cts/modules/gles31/stress/
H A Des31sDrawTests.cpp361 gls::DrawTestSpec::Primitive primitives[] =
363 gls::DrawTestSpec::PRIMITIVE_POINTS,
364 gls::DrawTestSpec::PRIMITIVE_TRIANGLES,
365 gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN,
366 gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP,
367 gls::DrawTestSpec::PRIMITIVE_LINES,
368 gls::DrawTestSpec::PRIMITIVE_LINE_STRIP,
369 gls::DrawTestSpec::PRIMITIVE_LINE_LOOP
373 gls::DrawTestSpec::DrawMethod drawMethods[] =
375 gls
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pTextureUploadTests.cpp95 gls::TheilSenCalibrator m_calibrator;
237 const gls::MeasureState& measureState = m_calibrator.getMeasureState(); in logResults()
286 gls::logCalibrationInfo(log, m_calibrator); // Log calibration details in logResults()
340 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate()
342 if (state == gls::TheilSenCalibrator::STATE_MEASURE) in iterate()
357 else if (state == gls::TheilSenCalibrator::STATE_RECOMPUTE_PARAMS) in iterate()
363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED); in iterate()
434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE)) in iterate()
440 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate()
442 if (state == gls in iterate()
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H A Des2pStateChangeCallTests.cpp51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
55 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
78 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
103 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
130 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
159 : gls
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/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeCallTests.cpp51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
55 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
78 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
103 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
130 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
159 : gls
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