/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDrawTests.cpp | 52 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIterationType type) in addTestIterations() 54 gls::DrawTestSpec spec(baseSpec); in addTestIterations() 71 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 74 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 77 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 79 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 87 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 88 spec.attribs[0].outputType = gls in genBasicSpec() [all...] |
H A D | es2fAttribLocationTests.cpp | 37 using namespace deqp::gls::AttributeLocationTestUtil; 72 bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 85 bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 100 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 104 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests() 107 aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 110 aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 125 holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 135 bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() 136 bindTimeGroup->addChild(new gls in createAttributeLocationTests() [all...] |
H A D | es2fShaderTextureFunctionTests.cpp | 185 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 187 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); } in texture2D() 188 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); } in textureCube() 191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture2D() 192 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTextureCube() 194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DBias() 195 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTextureCubeBias() 197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DProj3() 198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DProj3Bias() 199 static void evalTexture2DProj (gls in evalTexture2DProj3Bias() [all...] |
H A D | es2fRandomFragmentOpTests.cpp | 74 using namespace gls::FragmentOpUtil; 75 using namespace gls::InteractionTestUtil; 129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) in renderQuad() 131 gls::FragmentOpUtil::Quad translated; in renderQuad() 228 gls::FragmentOpUtil::QuadRenderer* m_renderer; 232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer; 268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES); 272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer(); 361 m_refRenderer->render(gls [all...] |
H A D | es2fShaderExecuteTest.cpp | 35 using namespace deqp::gls; 56 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()); in init()
|
/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sDrawTests.cpp | 44 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 47 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 50 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 52 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 60 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 61 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 62 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() 63 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec() 71 spec.attribs[1].inputType = gls in genBasicSpec() [all...] |
H A D | es2sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_100_ES); in init() 54 typedef gls::LongStressCase::FeatureProbabilities Probs; in init() 72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init() 118 bufferGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init() 184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init() 186 textureGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init() 200 const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5f)); in init() 237 drawCallGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init() 249 std::vector<gls::ProgramContext> contexts; in init() 274 shaderGroup->addChild(new gls in init() [all...] |
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sDrawTests.cpp | 225 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 228 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 231 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 233 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 241 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 242 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 243 spec.attribs[0].storage = gls::DrawTestSpec::STORAGE_BUFFER; in genBasicSpec() 244 spec.attribs[0].usage = gls::DrawTestSpec::USAGE_STATIC_DRAW; in genBasicSpec() 252 spec.attribs[1].inputType = gls in genBasicSpec() [all...] |
H A D | es3sLongRunningTests.cpp | 52 const gls::LongStressTestUtil::ProgramLibrary progLib (glu::GLSL_VERSION_300_ES); in init() 54 typedef gls::LongStressCase::FeatureProbabilities Probs; in init() 72 const std::vector<gls::ProgramContext> contexts(1, progLib.generateBufferContext(4)); in init() 118 bufferGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init() 184 const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 512, 512, 0.1f)); in init() 186 textureGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init() 200 const std::vector<gls::ProgramContext> contexts(1, progLib.generateTextureContext(1, 128, 128, 0.5f)); in init() 237 drawCallGroup->addChild(new gls::LongStressCase(m_context.getTestContext(), m_context.getRenderContext(), in init() 249 std::vector<gls::ProgramContext> contexts; in init() 274 shaderGroup->addChild(new gls in init() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsLongStressTestUtil.cpp | 21 * \brief Utilities for tests with gls::LongStressCase. 42 namespace gls namespace 88 gls::ProgramContext ProgramLibrary::generateBufferContext (const int numUnusedAttributes) const in generateBufferContext() 126 gls::ProgramContext context(substitute(vertexTemplate, firstLevelParams).c_str(), substitute(fragmentTemplate).c_str(), "a_position"); in generateBufferContext() 128 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-0.1f), Vec3(0.1f))); in generateBufferContext() 131 context.attributes.push_back(gls::VarSpec("a_in" + de::toString(i), Vec4(0.0f), Vec4(1.0f / (float)numUnusedAttributes))); in generateBufferContext() 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid, const int texHei, const float positionFactor) const in generateTextureContext() 161 gls::ProgramContext context(substitute(vertexTemplate).c_str(), substitute(fragmentTemplate).c_str(), "a_position"); in generateTextureContext() 163 context.attributes.push_back(gls::VarSpec("a_position", Vec3(-positionFactor), Vec3(positionFactor))); in generateTextureContext() 164 context.attributes.push_back(gls in generateTextureContext() [all...] |
H A D | glsLongStressTestUtil.hpp | 23 * \brief Utilities for tests with gls::LongStressCase. 34 namespace gls namespace 44 gls::ProgramContext generateBufferContext (int numUnusedAttributes) const; 45 gls::ProgramContext generateTextureContext (int numTextureObjects, int texWid, int texHei, float positionFactor) const; 46 gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei) const; 47 gls::ProgramContext generateFragmentPointLightContext (int texWid, int texHei) const; 48 gls::ProgramContext generateVertexUniformLoopLightContext (int texWid, int texHei) const; 58 } // gls
|
H A D | glsInteractionTestUtil.hpp | 38 namespace gls namespace 117 gls::FragmentOpUtil::IntegerQuad quad; 122 void computeRandomQuad (de::Random& rnd, gls::FragmentOpUtil::IntegerQuad& quad, int targetWidth, int targetHeight); 126 } // gls
|
H A D | glsFboCompletenessTests.hpp | 37 namespace gls namespace 54 using namespace deqp::gls::FboUtil; 55 using namespace deqp::gls::FboUtil::config; 145 } // gls
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fDrawElementsBaseVertexTests.cpp | 64 static size_t getElementCount (gls::DrawTestSpec::Primitive primitive, size_t primitiveCount) in getElementCount() 68 case gls::DrawTestSpec::PRIMITIVE_POINTS: return primitiveCount; in getElementCount() 69 case gls::DrawTestSpec::PRIMITIVE_TRIANGLES: return primitiveCount * 3; in getElementCount() 70 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: return primitiveCount + 2; in getElementCount() 71 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: return primitiveCount + 2; in getElementCount() 72 case gls::DrawTestSpec::PRIMITIVE_LINES: return primitiveCount * 2; in getElementCount() 73 case gls::DrawTestSpec::PRIMITIVE_LINE_STRIP: return primitiveCount + 1; in getElementCount() 74 case gls::DrawTestSpec::PRIMITIVE_LINE_LOOP: return (primitiveCount==1) ? (2) : (primitiveCount); in getElementCount() 75 case gls::DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: return primitiveCount * 4; in getElementCount() 76 case gls in getElementCount() [all...] |
H A D | es31fDrawTests.cpp | 153 static void addTestIterations (gls::DrawTest* test, gls::DrawTestSpec& spec, TestIterationType type) in addTestIterations() 181 static void genBasicSpec (gls::DrawTestSpec& spec, glu::ContextType contextType, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 184 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 187 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 189 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 198 spec.attribs[0].inputType = gls::DrawTestSpec::INPUTTYPE_FLOAT; in genBasicSpec() 199 spec.attribs[0].outputType = gls::DrawTestSpec::OUTPUTTYPE_VEC2; in genBasicSpec() 200 spec.attribs[0].storage = gls in genBasicSpec() [all...] |
H A D | es31fAdvancedBlendTests.cpp | 54 using gls::FragmentOpUtil::IntegerQuad; 55 using gls::FragmentOpUtil::ReferenceQuadRenderer; 509 const tcu::PixelBufferAccess colorAccess = gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()); in iterate() 600 gls::StateQueryUtil::QueryType type); 604 const gls::StateQueryUtil::QueryType m_type; 610 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase() 628 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 637 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate() 642 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 657 gls [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDrawTests.cpp | 54 static void addTestIterations (gls::DrawTest* test, const gls::DrawTestSpec& baseSpec, TestIterationType type) in addTestIterations() 56 gls::DrawTestSpec spec(baseSpec); in addTestIterations() 91 if (spec.primitive == gls::DrawTestSpec::PRIMITIVE_POINTS) in addTestIterations() 102 static void genBasicSpec (gls::DrawTestSpec& spec, gls::DrawTestSpec::DrawMethod method) in genBasicSpec() 105 spec.primitive = gls::DrawTestSpec::PRIMITIVE_TRIANGLES; in genBasicSpec() 108 spec.indexType = gls::DrawTestSpec::INDEXTYPE_LAST; in genBasicSpec() 110 spec.indexStorage = gls::DrawTestSpec::STORAGE_LAST; in genBasicSpec() 118 spec.attribs[0].inputType = gls in genBasicSpec() [all...] |
H A D | es3fAttribLocationTests.cpp | 30 using namespace deqp::gls::AttributeLocationTestUtil; 99 bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 112 bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 127 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 131 aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1)); in createAttributeLocationTests() 134 aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 137 aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 152 holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type)); in createAttributeLocationTests() 162 bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext())); in createAttributeLocationTests() 163 bindTimeGroup->addChild(new gls in createAttributeLocationTests() [all...] |
H A D | es3fSamplerObjectTests.cpp | 62 gls::TextureSamplerTest::TestSpec simpleTestCases[] = { in init() 96 simpleTexture2D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases[testNdx])); in init() 100 gls::MultiTextureSamplerTest::TestSpec multiTestCases[] = { in init() 141 multiTexture2D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases[testNdx])); in init() 145 gls::TextureSamplerTest::TestSpec simpleTestCases3D[] = { in init() 179 simpleTexture3D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases3D[testNdx])); in init() 183 gls::MultiTextureSamplerTest::TestSpec multiTestCases3D[] = { in init() 224 multiTexture3D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases3D[testNdx])); in init() 228 gls::TextureSamplerTest::TestSpec simpleTestCasesCube[] = { in init() 262 simpleTextureCube->addChild(new gls in init() [all...] |
H A D | es3fRandomFragmentOpTests.cpp | 74 using namespace gls::FragmentOpUtil; 75 using namespace gls::InteractionTestUtil; 129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) in renderQuad() 131 gls::FragmentOpUtil::Quad translated; in renderQuad() 228 gls::FragmentOpUtil::QuadRenderer* m_renderer; 232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer; 268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); 272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer(); 361 m_refRenderer->render(gls [all...] |
H A D | es3fShaderTextureFunctionTests.cpp | 245 inline float computeLodFromGrad2D (const gls::ShaderEvalContext& c) in computeLodFromGrad2D() 252 inline float computeLodFromGrad2DArray (const gls::ShaderEvalContext& c) in computeLodFromGrad2DArray() 259 inline float computeLodFromGrad3D (const gls::ShaderEvalContext& c) in computeLodFromGrad3D() 267 inline float computeLodFromGradCube (const gls::ShaderEvalContext& c) in computeLodFromGradCube() 277 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 279 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); } in texture2D() 280 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); } in textureCube() 281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex2DArray->sample(c.textures[0].sampler, s, t, r, lod); } in texture2DArray() 282 inline Vec4 texture3D (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].tex3D->sample(c.textures[0].sampler, s, t, r, lod); } in texture3D() 284 inline float texture2DShadow (const gls [all...] |
/third_party/vk-gl-cts/modules/gles31/stress/ |
H A D | es31sDrawTests.cpp | 361 gls::DrawTestSpec::Primitive primitives[] = 363 gls::DrawTestSpec::PRIMITIVE_POINTS, 364 gls::DrawTestSpec::PRIMITIVE_TRIANGLES, 365 gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN, 366 gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP, 367 gls::DrawTestSpec::PRIMITIVE_LINES, 368 gls::DrawTestSpec::PRIMITIVE_LINE_STRIP, 369 gls::DrawTestSpec::PRIMITIVE_LINE_LOOP 373 gls::DrawTestSpec::DrawMethod drawMethods[] = 375 gls [all...] |
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureUploadTests.cpp | 95 gls::TheilSenCalibrator m_calibrator; 237 const gls::MeasureState& measureState = m_calibrator.getMeasureState(); in logResults() 286 gls::logCalibrationInfo(log, m_calibrator); // Log calibration details in logResults() 340 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate() 342 if (state == gls::TheilSenCalibrator::STATE_MEASURE) in iterate() 357 else if (state == gls::TheilSenCalibrator::STATE_RECOMPUTE_PARAMS) in iterate() 363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED); in iterate() 434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE)) in iterate() 440 gls::TheilSenCalibrator::State state = m_calibrator.getState(); in iterate() 442 if (state == gls in iterate() [all...] |
H A D | es2pStateChangeCallTests.cpp | 51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 55 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 78 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 103 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 130 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 159 : gls [all...] |
/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 55 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 78 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 103 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 130 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ 155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ 159 : gls [all...] |