/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | gen_load_functions_table.py | 115 for gl_type, load_function in sorted(type_functions.items()): 116 snippet += " case " + gl_type + ":\n" 166 for gl_type, load_function in sorted( 168 if gl_type not in type_functions: 169 type_functions[gl_type] = load_function
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/third_party/mesa3d/src/mapi/glapi/gen/ |
H A D | glX_proto_common.py | 37 class glx_proto_type(gl_XML.gl_type): 39 gl_XML.gl_type.__init__(self, element, context, category)
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H A D | gl_XML.py | 333 class gl_type( gl_item ): class 843 return gl_type(element, context, category)
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/third_party/mesa3d/src/mesa/main/ |
H A D | debug_output.c | 919 GLenum gl_type = debug_type_enums[type]; in log_msg_locked_and_unlock() local 930 callback(gl_source, gl_type, id, gl_severity, len, buf, data); in log_msg_locked_and_unlock() 1170 _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type, in _mesa_DebugMessageControl() argument 1176 enum mesa_debug_type type = gl_enum_to_debug_type(gl_type); in _mesa_DebugMessageControl() 1193 if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type, in _mesa_DebugMessageControl() 1197 if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE in _mesa_DebugMessageControl()
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H A D | shader_query.cpp | 1468 *val = RESOURCE_UNI(res)->type->gl_type; in _mesa_program_resource_prop() 1473 *val = RESOURCE_VAR(res)->type->gl_type; in _mesa_program_resource_prop()
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_link_varyings.h | 43 struct gl_type;
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H A D | linker.cpp | 889 var->type->gl_type == existing->type->gl_type)) { in cross_validate_globals()
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/third_party/mesa3d/src/compiler/ |
H A D | glsl_types.cpp | 46 glsl_type::glsl_type(GLenum gl_type, in glsl_type() argument 51 gl_type(gl_type), in glsl_type() 84 glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type, in glsl_type() argument 87 gl_type(gl_type), in glsl_type() 108 gl_type(0), in glsl_type() 140 gl_type(0), in glsl_type() 166 gl_type(0), in glsl_type() 197 gl_type( in glsl_type() [all...] |
H A D | glsl_types.h | 298 GLenum gl_type; member 1297 glsl_type(GLenum gl_type, 1304 glsl_type(GLenum gl_type, glsl_base_type base_type,
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H A D | nir_types.cpp | 141 return type->gl_type; in glsl_get_gl_type()
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/third_party/astc-encoder/Source/ |
H A D | astcenccli_image_load_store.cpp | 703 gl_type: UNSIGNED_BYTE UNSIGNED_SHORT HALF_FLOAT FLOAT UNSIGNED_INT_8_8_8_8 UNSIGNED_INT_8_8_8_8_REV 886 uint32_t gl_type; // 0 for compressed textures, otherwise value from table 3.2 (page 162) of OpenGL 4.0 spec member 909 REV(gl_type); in ktx_header_switch_endianness() 971 if (hdr.gl_type == 0 || hdr.gl_format == 0) in load_ktx_uncompressed_image() 980 // Cartesian product of gl_type=(UNSIGNED_BYTE, UNSIGNED_SHORT, HALF_FLOAT, FLOAT) x gl_format=(RED, RG, RGB, RGBA, BGR, BGRA) in load_ktx_uncompressed_image() 1020 switch (hdr.gl_type) in load_ktx_uncompressed_image() 1311 if (hdr.gl_type != 0 || hdr.gl_format != 0 || hdr.gl_type_size != 1 || in load_ktx_compressed_image() 1399 hdr.gl_type = 0; in store_ktx_compressed_image() 1471 hdr.gl_type = (bitness == 16) ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE; in store_ktx_uncompressed_image()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 814 glw::GLenum gl_type; in iterate() member 832 if (((current_body.gl_type == GL_COMPUTE_SHADER) && (!current_stage.use_cs)) || in iterate() 833 ((current_body.gl_type == GL_FRAGMENT_SHADER) && (!current_stage.use_fs)) || in iterate() 834 ((current_body.gl_type == GL_TESS_CONTROL_SHADER) && (!current_stage.use_tc)) || in iterate() 835 ((current_body.gl_type == GL_TESS_EVALUATION_SHADER) && (!current_stage.use_te)) || in iterate() 836 ((current_body.gl_type == GL_VERTEX_SHADER) && (!current_stage.use_vs))) in iterate() 855 switch (current_body.gl_type) in iterate()
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H A D | gl4cEnhancedLayoutsTests.cpp | 3662 const GLenum gl_type = Type::GetTypeGLenum(type.m_basic_type); in AttribPointer() local 3685 gl.vertexAttribPointer(index, size, gl_type, normalized, stride, ptr); in AttribPointer() 3690 gl.vertexAttribIPointer(index, size, gl_type, stride, ptr); in AttribPointer() 3694 gl.vertexAttribLPointer(index, size, gl_type, stride, ptr); in AttribPointer()
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/third_party/vk-gl-cts/external/amber/src/src/ |
H A D | type_parser.cc | 445 std::string gl_type = fmt.substr(0, pos); in ParseGlslFormat() local 464 if (gl_type == std::string(type.name)) { in ParseGlslFormat()
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