/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 601 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 8, 8, 4); in Run() 611 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 127, 39, 12); in Run() 654 glTexStorage3D(target[i], 2, TexInternalFormat<T>(), 2, 2, 7); in Run() 659 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 4, 4, 2); in Run() 669 glTexStorage3D(target[i], 4, TexInternalFormat<T>(), 13, 7, 4); in Run()
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H A D | es31cShaderImageLoadStoreTests.cpp | 910 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RG32F, 16, 16, 4); in Run() 1824 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Write() 1836 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Write() 2063 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Write() 2075 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Write() 2326 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Read() 2345 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Read() 2541 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Read() 2560 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Read() 2751 glTexStorage3D(GL_TEXTURE_3 in Atomic() [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 3051 // glTexStorage3D in init() 3053 ES3F_ADD_API_CASE(texstorage3d, "Invalid glTexStorage3D() usage", in init() 3060 glTexStorage3D (GL_TEXTURE_3D, 1, 0, 4, 4, 4); in init() 3062 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in init() 3067 glTexStorage3D (0, 1, GL_RGBA8, 4, 4, 4); in init() 3069 glTexStorage3D (GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4); in init() 3071 glTexStorage3D (GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4); in init() 3076 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4); in init() 3078 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4); in init() 3080 glTexStorage3D (GL_TEXTURE_3 in init() [all...] |
H A D | es3fFboStateQueryTests.cpp | 379 glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16, 16); in test() 395 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16, 16); in test()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ComputeShaderTest.cpp | 1455 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1461 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1523 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 2, GL_R32UI, kWidth * 2, kHeight * 2, kDepth); in TEST_P() 1530 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 2, GL_R32UI, kWidth * 2, kHeight * 2, kDepth); in TEST_P() 1592 glTexStorage3D(GL_TEXTURE_3D, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1598 glTexStorage3D(GL_TEXTURE_3D, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1738 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1744 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1809 glTexStorage3D(GL_TEXTURE_3D, 1, GL_R32UI, kWidth, kHeight, kDepth); in TEST_P() 1815 glTexStorage3D(GL_TEXTURE_3 in TEST_P() [all...] |
H A D | GeometryShaderTest.cpp | 931 glTexStorage3D(colorTarget, 1, GL_RGBA8, kWidth, kHeight, kColor0Layers); 937 glTexStorage3D(colorTarget, 1, GL_RGBA8, kWidth, kHeight, kColor1Layers); 943 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_DEPTH24_STENCIL8, kWidth, kHeight,
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H A D | CompressedTextureFormatsTest.cpp | 212 glTexStorage3D(target, 1, format, 4, 4, 1); in check3D()
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H A D | BPTCCompressedTextureTest.cpp | 269 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_COMPRESSED_RGBA_BPTC_UNORM_EXT, 4, 4, 1); in TEST_P()
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H A D | ReadPixelsTest.cpp | 811 glTexStorage3D(textureTarget, levels, GL_RGBA8, 4, 4, 4); in initTexture()
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H A D | MipmapTest.cpp | 1405 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 5, GL_RGBA8, 16, 16, 3); in TEST_P() 1503 glTexStorage3D(GL_TEXTURE_3D, 5, GL_RGBA8, 16, 16, 2); in TEST_P()
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H A D | ClearTest.cpp | 1618 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGB8, 1, 1, 2); in TEST_P() 2576 glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, kWidth, kHeight, kDepth); in TEST_P()
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H A D | RobustResourceInitTest.cpp | 721 glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, kTextureWidth, kTextureHeight, kTextureDepth); in TEST_P()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 3801 // glTexStorage3D 3812 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, 0, 4, 4, 4); in texstorage3d() 3814 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); in texstorage3d() 3819 ctx.glTexStorage3D(0, 1, GL_RGBA8, 4, 4, 4); in texstorage3d() 3821 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4); in texstorage3d() 3823 ctx.glTexStorage3D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4); in texstorage3d() 3828 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4); in texstorage3d() 3830 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4); in texstorage3d() 3832 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0); in texstorage3d() 3834 ctx.glTexStorage3D(GL_TEXTURE_3 in texstorage3d() [all...] |
H A D | es31fIndexedStateQueryTests.cpp | 525 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); in iterate() 653 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); in iterate() 717 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); in iterate() 781 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); in iterate() 848 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 32, 32, 4); in iterate()
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H A D | es31fTextureLevelStateQueryTests.cpp | 747 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth); in applyTextureGenerationSpec() 749 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth); in applyTextureGenerationSpec() 757 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth); in applyTextureGenerationSpec()
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H A D | es31fTextureSpecificationTests.cpp | 357 // Basic glTexStorage3D() with cube map array texture usage 377 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); in createTexture() 1038 // glTexStorage3D() cases. in init() 1040 tcu::TestCaseGroup* texStorageGroup = new tcu::TestCaseGroup(m_testCtx, "texstorage3d", "Basic glTexStorage3D() usage"); in init() 1044 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats"); in init() 1089 tcu::TestCaseGroup* sizeGroup = new tcu::TestCaseGroup(m_testCtx, "size", "glTexStorage3D() with various sizes"); in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 941 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RG32F, 16, 16, 4); in Run() 1860 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Write() 1872 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Write() 2102 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Write() 2114 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Write() 2364 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Read() 2383 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Read() 2579 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); in Read() 2598 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); in Read() 2786 glTexStorage3D(GL_TEXTURE_3 in Atomic() [all...] |
H A D | gl4cShaderImageSizeTests.cpp | 789 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 8, 8, 4); in Run() 799 glTexStorage3D(target[i], 2, TexInternalFormat<T>(), 4, 4, 12); in Run() 809 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 127, 39, 12); in Run()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) in glTexStorage3D() function in sglr::ContextWrapper
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H A D | sglrContextWrapper.hpp | 296 void glTexStorage3D (deUint32 target, int levels, deUint32 internalformat, int width, int height, int depth);
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H A D | sglrGLContext.cpp | 380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth); in texStorage3D()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureStateQueryTests.cpp | 1649 gl.glTexStorage3D(m_target, level, GL_RGB8, 64, 64, 64); in test() 1651 gl.glTexStorage3D(m_target, level, GL_RGB8, 64, 64, 6 * 2); in test() 1702 gl.glTexStorage3D(m_target, 1, GL_RGBA8, 32, 32, 8); in test() 1717 gl.glTexStorage3D(m_target, 1, GL_RGBA8, 32, 32, 6 * 2); in test()
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/third_party/skia/third_party/externals/angle2/src/tests/restricted_traces/ |
H A D | trace_gles_loader_autogen.h | 350 #define glTexStorage3D t_glTexStorage3D macro
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/third_party/skia/third_party/externals/angle2/util/ |
H A D | gles_loader_autogen.h | 350 #define glTexStorage3D l_glTexStorage3D macro
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 1525 GL_APICALL void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) in glTexStorage3D() function
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