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Searched refs:glTexImage3D (Results 1 - 25 of 74) sorted by relevance

123

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeTextureApiTests.cpp2052 // glTexImage3D in init()
2054 ES3F_ADD_API_CASE(teximage3d, "Invalid glTexImage3D() usage", in init()
2057 glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
2059 glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
2064 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0); in init()
2069 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); in init()
2075 glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
2080 glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in init()
2082 glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); in init()
2087 glTexImage3D(GL_TEXTURE_3 in init()
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H A Des3fTextureSpecificationTests.cpp778 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture()
818 glTexImage3D(GL_TEXTURE_3D, ndx, m_internalFormat, levelW, levelH, levelD, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture()
1178 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture()
1460 glTexImage3D(GL_TEXTURE_3D, ndx, m_internalFormat, levelW, levelH, levelD, 0, transferFmt.format, transferFmt.dataType, data.getAccess().getDataPtr()); in createTexture()
1821 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture()
2505 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, m_internalFormat, m_width, m_height, m_numLayers, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); in createTexture()
2587 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); in createTexture()
2855 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, m_internalFormat, m_width, m_height, m_numLayers, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture()
3083 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture()
3215 glTexImage3D(GL_TEXTURE_2D_ARRA in createTexture()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DFramebufferMultiviewTest.cpp228 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
273 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
313 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
340 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
368 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
393 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
424 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
433 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
H A DCopyTexture3DTest.cpp80 glTexImage3D(testTarget, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testCopy()
339 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
347 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
370 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
372 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
383 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
427 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 3, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in TEST_P()
436 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
481 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in TEST_P()
506 glTexImage3D(GL_TEXTURE_3 in TEST_P()
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H A DGetImageTest.cpp477 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, kTextureSize, kTextureSize, kLayers, 0, GL_RGBA, in TEST_P()
502 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kTextureSize, kTextureSize, kTextureSize, 0, GL_RGBA, in TEST_P()
535 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, kTextureSize, kTextureSize, kLayers * 6, 0, in TEST_P()
H A DCompressedTextureFormatsTest.cpp181 glTexImage3D(target, 0, format, 4, 4, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in check3D()
185 glTexImage3D(target, 0, GL_RGB, 4, 4, 1, 0, format, GL_UNSIGNED_BYTE, nullptr); in check3D()
H A DGeometryShaderTest.cpp740 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 32, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
789 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 32, 32, kTexLayers, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
797 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH24_STENCIL8, 32, 32, kTexLayers, 0, in TEST_P()
839 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH24_STENCIL8, 32, 32, depthTexLayer4, 0, in TEST_P()
H A DRobustResourceInitTest.cpp520 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kWidth, kHeight, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in setup3DTexture()
688 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kWidth, kHeight, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1824 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kSrcSize, kSrcSize, kSrcSize, 0, GL_RGBA, in TEST_P()
1834 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kDestSize, kDestSize, kDestSize, 0, GL_RGBA, in TEST_P()
1853 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kSrcSize, kSrcSize, kSrcSize, 0, GL_RGBA, in TEST_P()
1862 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kDestSize, kDestSize, kDestSize, 0, GL_RGBA, in TEST_P()
1887 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, kSize, kSize, kLayers, 0, GL_RGBA, in TEST_P()
H A DTextureTest.cpp5031 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5063 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5065 glTexImage3D(GL_TEXTURE_3D, 2, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5069 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5101 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5133 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5135 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5139 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5252 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
5256 glTexImage3D(GL_TEXTURE_3 in TEST_P()
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H A DCopyTexImageTest.cpp655 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, kTexSize, kTexSize, kLayers, 0, GL_RGBA, in TEST_P()
697 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTexSize, kTexSize, kLayers, 0, GL_RGBA, in TEST_P()
829 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, imageWidth, imageHeight, imageDepth, 0, GL_RGBA, in initialize3DTexture()
H A DDrawBuffersTest.cpp746 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), getWindowWidth(), in TEST_P()
786 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), in TEST_P()
H A DMipmapTest.cpp1465 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 2, 2, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1966 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 256, 256, 100, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1968 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 128, 128, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
1991 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 2, 2, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
H A DCopyTextureTest.cpp2467 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, kSize * 2, kSize * 2, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon()
2469 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, kSize * 2, kSize * 2, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon()
2471 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_RGBA8, kSize, kSize, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon()
2473 glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_RGBA8, kSize / 2, kSize / 2, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon()
2475 glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RGBA8, kSize / 4, kSize / 4, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon()
H A DWebGLReadOutsideFramebufferTest.cpp70 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, mWidth, mHeight, depth, 0, GL_RGBA, in toTexture3D()
/third_party/mesa3d/src/glx/apple/
H A Dapple_glx_context.h35 #define glTexImage3D glTexImage3D_OSX macro
40 #undef glTexImage3D macro
H A Dapple_visual.c40 #define glTexImage3D glTexImage3D_OSX macro
47 #undef glTexImage3D macro
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeTextureApiTests.cpp2673 // glTexImage3D
2678 ctx.glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in teximage3d()
2680 ctx.glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in teximage3d()
2685 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0); in teximage3d()
2690 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); in teximage3d()
2695 ctx.glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in teximage3d()
2700 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in teximage3d()
2702 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); in teximage3d()
2707 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in teximage3d()
2709 ctx.glTexImage3D(GL_TEXTURE_3 in teximage3d()
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H A Des31fTextureSpecificationTests.cpp350 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture()
467 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); in createTexture()
544 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture()
628 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr()); in createTexture()
675 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr()); in createTexture()
759 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, DE_NULL); in createTexture()
850 tcu::TestCaseGroup* basicTexImageGroup = new tcu::TestCaseGroup(m_testCtx, "basic_teximage3d", "Basic glTexImage3D() usage"); in init()
863 // glTexImage3D() pbo cases. in init()
865 tcu::TestCaseGroup* pboGroup = new tcu::TestCaseGroup(m_testCtx, "teximage3d_pbo", "glTexImage3D() from PBO"); in init()
919 // glTexImage3D() dept in init()
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H A Des31fFboColorbufferTests.cpp262 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_format, size.x(), size.y(), size.z(), 0, transferFmt.format, transferFmt.dataType, DE_NULL); in render()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A DMultiviewTest.cpp102 glTexImage3D(texTarget, 0, GL_RGBA8, viewWidth, height, numLayers, 0, GL_RGBA, in CreateMultiviewBackingTextures()
129 glTexImage3D(texTarget, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures()
154 glTexImage3D(texTarget, 0, GL_DEPTH24_STENCIL8, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageSizeTests.cpp1029 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 2, 2, 7, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1030 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 1, 1, 7, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1035 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 4, 4, 2, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1036 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 2, 2, 1, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1037 glTexImage3D(target[i], 2, TexInternalFormat<T>(), 1, 1, 1, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1042 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 2, 2, 12, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1043 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 1, 1, 12, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1048 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 4, 4, 18, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1049 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 2, 2, 18, 0, TexFormat<T>(), TexType<T>(), NULL); in Run()
1050 glTexImage3D(targe in Run()
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H A Dgl4cShaderImageLoadStoreTests.cpp1146 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_R32F, 16, 16, 4, 0, GL_RED, GL_FLOAT, NULL); in Run()
1147 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 8, 8, 4, 0, GL_RED, GL_FLOAT, NULL); in Run()
1148 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_R32F, 4, 4, 4, 0, GL_RED, GL_FLOAT, NULL); in Run()
1149 glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_R32F, 2, 2, 4, 0, GL_RED, GL_FLOAT, NULL); in Run()
1150 glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_R32F, 1, 1, 4, 0, GL_RED, GL_FLOAT, NULL); in Run()
1795 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internalformat, kSize, kSize, 1, 0, Format<T>(), Type<T>(), &data[0]); in Write()
2022 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internalformat, kSize, kSize, 1, 0, Format<T>(), Type<T>(), &data[0]); in Read()
2428 glTexImage3D(GL_TEXTURE_3D, 0, internalformat, kSize, kSize, 2, 0, Format<T>(), Type<T>(), &data[0]); in Write()
2470 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internalformat, kSize, kSize, 2, 0, Format<T>(), Type<T>(), &data[0]); in Write()
2725 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRA in WriteCubeArray()
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/third_party/skia/third_party/externals/angle2/samples/multiview/
H A DMultiview.cpp85 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, viewHeight, 2, 0, GL_RGBA,
92 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, viewHeight, 2, 0,
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DMultiviewPerf.cpp252 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, params->windowWidth, in initializeBenchmark()
256 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, params->windowWidth, in initializeBenchmark()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) in glTexImage3D() function in sglr::ContextWrapper

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