/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 2052 // glTexImage3D in init() 2054 ES3F_ADD_API_CASE(teximage3d, "Invalid glTexImage3D() usage", in init() 2057 glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2059 glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2064 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0); in init() 2069 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); in init() 2075 glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 2080 glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in init() 2082 glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); in init() 2087 glTexImage3D(GL_TEXTURE_3 in init() [all...] |
H A D | es3fTextureSpecificationTests.cpp | 778 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 818 glTexImage3D(GL_TEXTURE_3D, ndx, m_internalFormat, levelW, levelH, levelD, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 1178 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 1460 glTexImage3D(GL_TEXTURE_3D, ndx, m_internalFormat, levelW, levelH, levelD, 0, transferFmt.format, transferFmt.dataType, data.getAccess().getDataPtr()); in createTexture() 1821 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 2505 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, m_internalFormat, m_width, m_height, m_numLayers, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); in createTexture() 2587 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); in createTexture() 2855 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, m_internalFormat, m_width, m_height, m_numLayers, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 3083 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 3215 glTexImage3D(GL_TEXTURE_2D_ARRA in createTexture() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | FramebufferMultiviewTest.cpp | 228 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 273 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 313 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 340 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 368 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 393 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 424 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 433 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
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H A D | CopyTexture3DTest.cpp | 80 glTexImage3D(testTarget, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testCopy() 339 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 347 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 370 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 372 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 383 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 427 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 3, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in TEST_P() 436 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 481 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in TEST_P() 506 glTexImage3D(GL_TEXTURE_3 in TEST_P() [all...] |
H A D | GetImageTest.cpp | 477 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, kTextureSize, kTextureSize, kLayers, 0, GL_RGBA, in TEST_P() 502 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kTextureSize, kTextureSize, kTextureSize, 0, GL_RGBA, in TEST_P() 535 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, kTextureSize, kTextureSize, kLayers * 6, 0, in TEST_P()
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H A D | CompressedTextureFormatsTest.cpp | 181 glTexImage3D(target, 0, format, 4, 4, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr); in check3D() 185 glTexImage3D(target, 0, GL_RGB, 4, 4, 1, 0, format, GL_UNSIGNED_BYTE, nullptr); in check3D()
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H A D | GeometryShaderTest.cpp | 740 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 32, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P() 789 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 32, 32, kTexLayers, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 797 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH24_STENCIL8, 32, 32, kTexLayers, 0, in TEST_P() 839 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH24_STENCIL8, 32, 32, depthTexLayer4, 0, in TEST_P()
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H A D | RobustResourceInitTest.cpp | 520 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kWidth, kHeight, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in setup3DTexture() 688 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, kWidth, kHeight, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1824 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kSrcSize, kSrcSize, kSrcSize, 0, GL_RGBA, in TEST_P() 1834 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kDestSize, kDestSize, kDestSize, 0, GL_RGBA, in TEST_P() 1853 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kSrcSize, kSrcSize, kSrcSize, 0, GL_RGBA, in TEST_P() 1862 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kDestSize, kDestSize, kDestSize, 0, GL_RGBA, in TEST_P() 1887 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, kSize, kSize, kLayers, 0, GL_RGBA, in TEST_P()
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H A D | TextureTest.cpp | 5031 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5063 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5065 glTexImage3D(GL_TEXTURE_3D, 2, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5069 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5101 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5133 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5135 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5139 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5252 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 5256 glTexImage3D(GL_TEXTURE_3 in TEST_P() [all...] |
H A D | CopyTexImageTest.cpp | 655 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, kTexSize, kTexSize, kLayers, 0, GL_RGBA, in TEST_P() 697 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTexSize, kTexSize, kLayers, 0, GL_RGBA, in TEST_P() 829 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, imageWidth, imageHeight, imageDepth, 0, GL_RGBA, in initialize3DTexture()
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H A D | DrawBuffersTest.cpp | 746 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), getWindowWidth(), in TEST_P() 786 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), in TEST_P()
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H A D | MipmapTest.cpp | 1465 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 2, 2, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1966 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 256, 256, 100, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1968 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 128, 128, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 1991 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 2, 2, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
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H A D | CopyTextureTest.cpp | 2467 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, kSize * 2, kSize * 2, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon() 2469 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, kSize * 2, kSize * 2, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon() 2471 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_RGBA8, kSize, kSize, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon() 2473 glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_RGBA8, kSize / 2, kSize / 2, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon() 2475 glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RGBA8, kSize / 4, kSize / 4, layerCount, 0, GL_RGBA, in invalidateBlitThenBlendCommon()
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H A D | WebGLReadOutsideFramebufferTest.cpp | 70 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, mWidth, mHeight, depth, 0, GL_RGBA, in toTexture3D()
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/third_party/mesa3d/src/glx/apple/ |
H A D | apple_glx_context.h | 35 #define glTexImage3D glTexImage3D_OSX macro 40 #undef glTexImage3D macro
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H A D | apple_visual.c | 40 #define glTexImage3D glTexImage3D_OSX macro 47 #undef glTexImage3D macro
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 2673 // glTexImage3D 2678 ctx.glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in teximage3d() 2680 ctx.glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in teximage3d() 2685 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0); in teximage3d() 2690 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); in teximage3d() 2695 ctx.glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in teximage3d() 2700 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in teximage3d() 2702 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); in teximage3d() 2707 ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); in teximage3d() 2709 ctx.glTexImage3D(GL_TEXTURE_3 in teximage3d() [all...] |
H A D | es31fTextureSpecificationTests.cpp | 350 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 467 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); in createTexture() 544 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); in createTexture() 628 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 675 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.format, fmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 759 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, DE_NULL); in createTexture() 850 tcu::TestCaseGroup* basicTexImageGroup = new tcu::TestCaseGroup(m_testCtx, "basic_teximage3d", "Basic glTexImage3D() usage"); in init() 863 // glTexImage3D() pbo cases. in init() 865 tcu::TestCaseGroup* pboGroup = new tcu::TestCaseGroup(m_testCtx, "teximage3d_pbo", "glTexImage3D() from PBO"); in init() 919 // glTexImage3D() dept in init() [all...] |
H A D | es31fFboColorbufferTests.cpp | 262 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_format, size.x(), size.y(), size.z(), 0, transferFmt.format, transferFmt.dataType, DE_NULL); in render()
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | MultiviewTest.cpp | 102 glTexImage3D(texTarget, 0, GL_RGBA8, viewWidth, height, numLayers, 0, GL_RGBA, in CreateMultiviewBackingTextures() 129 glTexImage3D(texTarget, 0, GL_DEPTH_COMPONENT32F, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures() 154 glTexImage3D(texTarget, 0, GL_DEPTH24_STENCIL8, viewWidth, height, numLayers, 0, in CreateMultiviewBackingTextures()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageSizeTests.cpp | 1029 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 2, 2, 7, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1030 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 1, 1, 7, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1035 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 4, 4, 2, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1036 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 2, 2, 1, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1037 glTexImage3D(target[i], 2, TexInternalFormat<T>(), 1, 1, 1, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1042 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 2, 2, 12, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1043 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 1, 1, 12, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1048 glTexImage3D(target[i], 0, TexInternalFormat<T>(), 4, 4, 18, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1049 glTexImage3D(target[i], 1, TexInternalFormat<T>(), 2, 2, 18, 0, TexFormat<T>(), TexType<T>(), NULL); in Run() 1050 glTexImage3D(targe in Run() [all...] |
H A D | gl4cShaderImageLoadStoreTests.cpp | 1146 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_R32F, 16, 16, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1147 glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 8, 8, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1148 glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_R32F, 4, 4, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1149 glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_R32F, 2, 2, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1150 glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_R32F, 1, 1, 4, 0, GL_RED, GL_FLOAT, NULL); in Run() 1795 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internalformat, kSize, kSize, 1, 0, Format<T>(), Type<T>(), &data[0]); in Write() 2022 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internalformat, kSize, kSize, 1, 0, Format<T>(), Type<T>(), &data[0]); in Read() 2428 glTexImage3D(GL_TEXTURE_3D, 0, internalformat, kSize, kSize, 2, 0, Format<T>(), Type<T>(), &data[0]); in Write() 2470 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, internalformat, kSize, kSize, 2, 0, Format<T>(), Type<T>(), &data[0]); in Write() 2725 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRA in WriteCubeArray() [all...] |
/third_party/skia/third_party/externals/angle2/samples/multiview/ |
H A D | Multiview.cpp | 85 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, viewWidth, viewHeight, 2, 0, GL_RGBA, 92 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, viewWidth, viewHeight, 2, 0,
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | MultiviewPerf.cpp | 252 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, params->windowWidth, in initializeBenchmark() 256 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT32F, params->windowWidth, in initializeBenchmark()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) in glTexImage3D() function in sglr::ContextWrapper
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