Searched refs:glRT (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/src/gpu/gl/ |
H A D | GrGLOpsRenderPass.cpp | 48 auto glRT = static_cast<GrGLRenderTarget*>(fRenderTarget); in onBegin() local 51 glRT->hasDynamicMSAAAttachment()) { in onBegin() 54 fGpu->resolveRenderFBOs(glRT, this->dmsaaLoadStoreBounds().asSkIRect(), in onBegin() 57 fGpu->drawSingleIntoMSAAFBO(glRT, this->dmsaaLoadStoreBounds().asSkIRect()); in onBegin() 61 fGpu->beginCommandBuffer(glRT, fUseMultisampleFBO, fContentBounds, fOrigin, in onBegin() 66 auto glRT = static_cast<GrGLRenderTarget*>(fRenderTarget); in onEnd() local 67 fGpu->endCommandBuffer(glRT, fUseMultisampleFBO, fColorLoadAndStoreInfo, in onEnd() 72 glRT->hasDynamicMSAAAttachment()) { in onEnd() 74 fGpu->resolveRenderFBOs(glRT, this->dmsaaLoadStoreBounds().asSkIRect(), in onEnd()
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H A D | GrGLGpu.cpp | 1899 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() local 1902 SkASSERT(glRT->getStencilAttachment(useMultisampleFBO)); in flushGLState() 1905 glRT->numStencilBits(useMultisampleFBO)); in flushGLState() 1910 glRT, programInfo.origin()); in flushGLState() 1916 this->flushRenderTarget(glRT, useMultisampleFBO); in flushGLState() 1987 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local 1990 this->flushRenderTarget(glRT, useMultisampleFBO, origin, scissor.rect()); in clear() 1992 this->flushRenderTarget(glRT, useMultisampleFBO); in clear() 1994 this->flushScissor(scissor, glRT->height(), origin); in clear() 2131 GrGLRenderTarget* glRT in clearStencilClip() local 2249 auto glRT = static_cast<GrGLRenderTarget*>(rt); onGetOpsRenderPass() local 2366 auto glRT = static_cast<GrGLRenderTarget*>(target); onResolveRenderTarget() local [all...] |
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