Home
last modified time | relevance | path

Searched refs:get_current_attrib (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dff_fragment_shader.cpp353 get_current_attrib(texenv_fragment_program *p, GLuint attrib) in get_current_attrib() function
373 return get_current_attrib(p, VERT_ATTRIB_COLOR0); in get_gl_Color()
726 texcoord = get_current_attrib(p, VERT_ATTRIB_TEX0 + unit); in load_texture()
1009 secondary = swizzle_xyz(get_current_attrib(p, VERT_ATTRIB_COLOR1)); in emit_instructions()
H A Dvarray.c2182 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) in get_current_attrib() function
2209 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv"); in _mesa_GetVertexAttribfv()
2228 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv"); in _mesa_GetVertexAttribdv()
2250 (const GLdouble *)get_current_attrib(ctx, index, in _mesa_GetVertexAttribLdv()
2272 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv"); in _mesa_GetVertexAttribiv()
2295 (const GLuint64 *)get_current_attrib(ctx, index, in _mesa_GetVertexAttribLui64vARB()
2320 get_current_attrib(ctx, index, "glGetVertexAttribIiv"); in _mesa_GetVertexAttribIiv()
2341 get_current_attrib(ctx, index, "glGetVertexAttribIuiv"); in _mesa_GetVertexAttribIuiv()

Completed in 7 milliseconds