Searched refs:get_attached_shaders (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 600 get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, in get_attached_shaders() function 1772 get_attached_shaders(ctx, (GLuint)container, maxCount, count, NULL, obj); in _mesa_GetAttachedObjectsARB() 1781 get_attached_shaders(ctx, program, maxCount, count, obj, NULL); in _mesa_GetAttachedShaders()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fNegativeStateApiTests.cpp | 118 ES2F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 300 void get_attached_shaders (NegativeTestContext& ctx) in get_attached_shaders() function 1491 {get_attached_shaders, "get_attached_shaders", "Invalid glGetAttachedShaders() usage" }, in getNegativeStateApiTestFunctions()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 182 ES3F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", in init()
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