Searched refs:getVkGpu (Results 1 - 8 of 8) sorted by relevance
/third_party/skia/src/gpu/vk/ |
H A D | GrVkBuffer.cpp | 240 fMapPtr = GrVkMemory::MapAlloc(this->getVkGpu(), fAlloc); 242 GrVkMemory::InvalidateMappedAlloc(this->getVkGpu(), fAlloc, 0, size); 253 GrVkGpu* gpu = this->getVkGpu(); 274 GrVkGpu* gpu = this->getVkGpu(); 320 this->getVkGpu()->addBufferMemoryBarrier(srcStageMask, dstStageMask, byRegion, 343 auto reclaimer = this->getVkGpu()->memoryReclaimer(); 344 if (!reclaimer || !reclaimer->addMemoryToWaitQueue(this->getVkGpu(), fAlloc, fBuffer)) { 345 DestroyAndFreeBufferMemory(this->getVkGpu(), fAlloc, fBuffer); 398 GrVkGpu* GrVkBuffer::getVkGpu() const { function in GrVkBuffer
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H A D | GrVkRenderTarget.cpp | 224 GrVkGpu* gpu = this->getVkGpu(); in dynamicMSAAAttachment() 252 this->getVkGpu()->vkCaps().supportsDiscardableMSAAForDMSAA()); in canAttemptStencilAttachment() 259 (this->getVkGpu()->vkCaps().supportsDiscardableMSAAForDMSAA() && in canAttemptStencilAttachment() 271 this->getVkGpu()->vkCaps().supportsDiscardableMSAAForDMSAA()); in completeStencilAttachment() 319 GrVkResourceProvider& rp = this->getVkGpu()->resourceProvider(); in createSimpleRenderPass() 349 GrVkGpu* gpu = this->getVkGpu(); in createFramebuffer() 492 GrVkGpu* GrVkRenderTarget::getVkGpu() const { in getVkGpu() function in GrVkRenderTarget
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H A D | GrVkTexture.cpp | 171 GrVkGpu* GrVkTexture::getVkGpu() const { in getVkGpu() function in GrVkTexture 188 fDescSetCache.insert(state, std::make_unique<DescriptorCacheEntry>(descSet, this->getVkGpu())); in addDescriptorSetToCache()
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H A D | GrVkBuffer.h | 71 GrVkGpu* getVkGpu() const;
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H A D | GrVkTexture.h | 68 GrVkGpu* getVkGpu() const;
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H A D | GrVkRenderTarget.h | 142 GrVkGpu* getVkGpu() const;
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H A D | GrVkImage.h | 260 GrVkGpu* getVkGpu() const;
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H A D | GrVkImage.cpp | 695 GrVkGpu* GrVkImage::getVkGpu() const { in getVkGpu() function in GrVkImage
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