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Searched refs:getVecStd430ByteAlignment (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderExecUtil.cpp799 static deUint32 getVecStd430ByteAlignment (glu::DataType type) in getVecStd430ByteAlignment() function
927 const deUint32 alignment = getVecStd430ByteAlignment(basicType); in computeVarLayout()
942 const deUint32 vecAlignment = getVecStd430ByteAlignment(vecType); in computeVarLayout()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp1534 static deUint32 getVecStd430ByteAlignment (glu::DataType type) in getVecStd430ByteAlignment() function
1642 const deUint32 alignment = getVecStd430ByteAlignment(basicType); in computeVarLayout()
1657 const deUint32 vecAlignment = getVecStd430ByteAlignment(vecType); in computeVarLayout()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp1534 static deUint32 getVecStd430ByteAlignment (glu::DataType type) in getVecStd430ByteAlignment() function
1642 const deUint32 alignment = getVecStd430ByteAlignment(basicType); in computeVarLayout()
1657 const deUint32 vecAlignment = getVecStd430ByteAlignment(vecType); in computeVarLayout()

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