Searched refs:getTexCoordPtr (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 198 const float* getTexCoordPtr (void) const { DE_STATIC_ASSERT(sizeof(TexCoordVec) == TEX_COORD_DIMS*(int)sizeof(float)); return (float*)&m_texCoords[0]; } in getTexCoordPtr() function in deqp::gles2::Functional::__anon30490::PosTexCoordQuadGrid 653 glVertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs() 990 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 247 const float* getTexCoordPtr (void) const { DE_STATIC_ASSERT(sizeof(TexCoordVec) == TEX_COORD_DIMS*(int)sizeof(float)); return (float*)&m_texCoords[0]; } in getTexCoordPtr() function in deqp::gles3::Functional::__anon30702::PosTexCoordQuadGrid 753 glVertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs() 1088 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs() 1428 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs() 1771 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr()); in setupShaderInputs()
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