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Searched refs:getStencilbuffer (Results 1 - 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp242 Renderbuffer *Framebuffer::getStencilbuffer() const in getStencilbuffer() function in es2::Framebuffer
306 Renderbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
451 stencilbuffer = getStencilbuffer(); in completeness()
H A DFramebuffer.h62 Renderbuffer *getStencilbuffer() const;
H A DContext.cpp2141 Renderbuffer *stencilbuffer = framebuffer ? framebuffer->getStencilbuffer() : nullptr; in getIntegerv()
2916 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
4256 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()
4267 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()
4268 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
H A Dutilities.cpp656 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in ValidateReadPixelsFormatType()
H A DlibGLESv2.cpp2670 renderbuffer = framebuffer->getStencilbuffer(); in GetFramebufferAttachmentParameteriv()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDepthTests.cpp160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des3fFboTestCase.cpp109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des3fStencilTests.cpp346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des3fClippingTests.cpp521 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
658 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
882 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1056 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
H A Des3fFboRenderTest.cpp473 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des3fTextureUnitTests.cpp1039 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des3fTextureSpecificationTests.cpp199 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.cpp113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des31fTextureSpecificationTests.cpp156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
H A Des31fGeometryShaderTests.cpp1897 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthTests.cpp157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des2fFboRenderTest.cpp363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } in getStencilbuffer() function in deqp::gles2::Functional::Framebuffer
609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
1775 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1961 deUint32 stencilbuf = fbo.getStencilbuffer(); in render()
H A Des2fStencilTests.cpp343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des2fClippingTests.cpp518 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
655 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
878 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1052 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
H A Des2fTextureUnitTests.cpp807 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
H A Des2fTextureSpecificationTests.cpp436 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
H A DglsVertexArrayTests.cpp1711 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
H A DglsDrawTest.cpp3148 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp597 rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_stencilbuffer.getAccess()); } in getStencilbuffer() function in sglr::ReferenceContextBuffers

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