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Searched refs:getSamplerFillValue (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp509 static VarValue getSamplerFillValue (const VarValue& sampler) in getSamplerFillValue() function
594 result << shaderVarValueStr(getSamplerFillValue(value)); in shaderVarValueStr()
1397 log << TestLog::Message << "// Texture for the sampler uniform " << curName << " will be filled with color " << apiVarValueStr(getSamplerFillValue(uniform.finalValue)) << TestLog::EndMessage; in assignUniforms()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp558 static VarValue getSamplerFillValue (const VarValue& sampler) in getSamplerFillValue() function
643 result << shaderVarValueStr(getSamplerFillValue(value)); in shaderVarValueStr()
1894 log << TestLog::Message << "// Texture for the sampler uniform " << curName << " will be filled with color " << apiVarValueStr(getSamplerFillValue(uniform.finalValue)) << TestLog::EndMessage; in assignUniforms()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp492 static VarValue getSamplerFillValue (const VarValue& sampler) in getSamplerFillValue() function
536 result << shaderVarValueStr(getSamplerFillValue(value)); in shaderVarValueStr()
1523 log << TestLog::Message << "// Texture for the sampler uniform " << curName << " will be filled with color " << apiVarValueStr(getSamplerFillValue(uniform.finalValue)) << TestLog::EndMessage; in assignUniforms()

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