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Help
Searched
refs:getNumViews
(Results
1 - 25
of
25
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H
A
D
ContextGL.cpp
316
const GLsizei instanceCount = usesMultiview ? program->
getNumViews
() : 0;
in drawArrays()
347
adjustedInstanceCount *= program->
getNumViews
();
in drawArraysInstanced()
446
adjustedInstanceCount *= program->
getNumViews
();
in drawArraysInstancedBaseInstance()
490
const GLsizei instanceCount = usesMultiview ? program->
getNumViews
() : 0;
in drawElements()
524
const GLsizei instanceCount = usesMultiview ? program->
getNumViews
() : 0;
in drawElementsBaseVertex()
559
adjustedInstanceCount *= program->
getNumViews
();
in drawElementsInstanced()
583
adjustedInstanceCount *= program->
getNumViews
();
in drawElementsInstancedBaseVertex()
610
adjustedInstanceCount *= program->
getNumViews
();
in drawElementsInstancedBaseVertexBaseInstance()
655
const GLsizei instanceCount = usesMultiview ? program->
getNumViews
() : 0;
in drawRangeElements()
687
const GLsizei instanceCount = usesMultiview ? program->
getNumViews
()
in drawRangeElementsBaseVertex()
[all...]
H
A
D
ClearMultiviewGL.cpp
69
int numViews = firstAttachment->
getNumViews
();
in clearLayeredFBO()
H
A
D
FramebufferGL.cpp
188
return (attachment.
getNumViews
() == numLayers);
in AreAllLayersActive()
H
A
D
StateManagerGL.cpp
2450
programNumViews = program->
getNumViews
();
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H
A
D
Framebuffer.h
117
ANGLE_INLINE GLsizei
getNumViews
() const
in getNumViews()
function in gl::final
124
return attachment->
getNumViews
();
in getNumViews()
261
GLsizei
getNumViews
() const;
H
A
D
Shader.h
97
int
getNumViews
() const { return mNumViews; }
in getNumViews()
function in gl::final
226
int
getNumViews
();
H
A
D
Program.h
318
int
getNumViews
() const { return mNumViews; }
in getNumViews()
function in gl::final
740
int
getNumViews
() const
in getNumViews()
function in gl::final
743
return mState.
getNumViews
();
in getNumViews()
H
A
D
Framebuffer.cpp
53
if (firstAttachment->
getNumViews
() != checkAttachment->
getNumViews
())
in CheckMultiviewStateMatchesForCompleteness()
58
if (checkAttachment->getBaseViewIndex() + checkAttachment->
getNumViews
() >
in CheckMultiviewStateMatchesForCompleteness()
2265
GLsizei Framebuffer::
getNumViews
() const
in getNumViews()
function in Framebuffer
2267
return mState.
getNumViews
();
in getNumViews()
2282
return (mState.isMultiview() && mState.
getNumViews
() > 1);
in readDisallowedByMultiview()
H
A
D
FramebufferAttachment.h
115
GLsizei
getNumViews
() const { return mNumViews; }
in getNumViews()
function in gl::final
H
A
D
Shader.cpp
758
int Shader::
getNumViews
()
in getNumViews()
function in gl::Shader
H
A
D
queryutils.cpp
1227
*params = attachmentObject->
getNumViews
();
in QueryFramebufferAttachmentParameteriv()
H
A
D
validationES.cpp
569
const int programNumViews = program->usesMultiview() ? program->
getNumViews
() : 1;
in ValidateProgramDrawStates()
571
const int framebufferNumViews = framebuffer->
getNumViews
();
in ValidateProgramDrawStates()
H
A
D
Program.cpp
1636
mState.mNumViews = vertexShader->
getNumViews
();
in linkImpl()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H
A
D
Compiler.h
120
int
getNumViews
() const { return mNumViews; }
in getNumViews()
function in sh::TCompiler
H
A
D
ShaderLang.cpp
592
return compiler->
getNumViews
();
in GetVertexShaderNumViews()
H
A
D
OutputGLSLBase.cpp
1479
const auto &numViews = compiler.
getNumViews
();
in EmitMultiviewGLSL()
H
A
D
ParseContext.h
91
int
getNumViews
() const { return mNumViews; }
in getNumViews()
function in sh::TParseContext
H
A
D
Compiler.cpp
559
mNumViews = parseContext.
getNumViews
();
in setASTMetadata()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H
A
D
VertexArray11.cpp
142
mAppliedNumViewsToDivisor = (program->usesMultiview() ? program->
getNumViews
() : 1);
in syncStateForDraw()
H
A
D
InputLayoutCache.cpp
150
int divisorMultiplier = program->usesMultiview() ? program->
getNumViews
() : 1;
in getInputLayout()
H
A
D
Clear11.cpp
767
deviceContext->DrawInstanced(6, static_cast<UINT>(fboData.
getNumViews
()), 0, 0);
in clearFramebuffer()
H
A
D
Renderer11.cpp
346
return program->getState().
getNumViews
();
in GetAdjustedInstanceCount()
348
return program->getState().
getNumViews
() * instanceCount;
in GetAdjustedInstanceCount()
H
A
D
StateManager11.cpp
1200
programState.usesMultiview() ? programState.
getNumViews
() : 1;
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H
A
D
frame_capture_utils.cpp
291
json->addScalar("NumViews", framebufferAttachment.
getNumViews
());
in SerializeFramebufferAttachment()
908
json->addScalar("NumViews", shaderState.
getNumViews
());
in SerializeShaderState()
1026
json->addScalar("NumViews", programState.
getNumViews
());
in SerializeProgramState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H
A
D
FramebufferVk.cpp
1380
layerCount = mState.
getNumViews
();
in updateLayerCount()
1962
mState.isMultiview() && mState.
getNumViews
() > 1 ? mState.
getNumViews
() : 0);
in updateRenderPassDesc()
Completed in 61 milliseconds