Searched refs:getNumComponents (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramInterfaceDefinitionUtil.cpp | 1055 static int getNumComponents (const ProgramInterfaceDefinition::Shader* shader, glu::Storage storage) 1744 retVal.numInputComponents = getNumComponents(shader, glu::STORAGE_IN); 1748 retVal.numOutputComponents = getNumComponents(shader, glu::STORAGE_OUT); 1750 retVal.numPatchInputComponents = getNumComponents(shader, glu::STORAGE_PATCH_IN); 1751 retVal.numPatchOutputComponents = getNumComponents(shader, glu::STORAGE_PATCH_OUT); 1754 retVal.numCombinedUniformComponents = getNumComponents(shader, glu::STORAGE_UNIFORM); 1868 case glu::SHADERTYPE_VERTEX: retVal.numCombinedVertexUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break; 1869 case glu::SHADERTYPE_FRAGMENT: retVal.numCombinedFragmentUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break; 1870 case glu::SHADERTYPE_GEOMETRY: retVal.numCombinedGeometryUniformComponents += getNumComponents(shader, glu::STORAGE_UNIFORM); break; 1871 case glu::SHADERTYPE_TESSELLATION_CONTROL: retVal.numCombinedTessControlUniformComponents += getNumComponents(shade [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderCase.hpp | 53 int getNumComponents (void) const { return m_input->getVariable()->getType().getNumElements(); } in getNumComponents() function in deqp::gls::VertexArray
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H A D | glsRandomShaderCase.cpp | 498 glVertexAttribPointer(location, attribIter->getNumComponents(), GL_FLOAT, GL_FALSE, 0, &attribIter->getVertices()[0]); in iterate()
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/third_party/glslang/SPIRV/ |
H A D | SpvBuilder.cpp | 2791 if (channels.size() == 1 && getNumComponents(source) == 1) in createLvalueSwizzle() 2799 assert(getNumComponents(source) == (int)channels.size()); in createLvalueSwizzle() 2805 int numTargetComponents = getNumComponents(target); in createLvalueSwizzle() 2824 int direction = getNumComponents(right) - getNumComponents(left); in promoteScalar() 2827 left = smearScalar(precision, left, makeVectorType(getTypeId(left), getNumComponents(right))); in promoteScalar() 2829 right = smearScalar(precision, right, makeVectorType(getTypeId(right), getNumComponents(left))); in promoteScalar() 2837 assert(getNumComponents(scalar) == 1); in smearScalar() 3283 unsigned int sourceSize = getNumComponents(sourceArg); in createConstructor() 3427 for (int comp = 0; comp < getNumComponents(source in createMatrixConstructor() [all...] |
H A D | SpvBuilder.h | 257 int getNumComponents(Id resultId) const { return getNumTypeComponents(getTypeId(resultId)); } in getNumComponents() function in spv::Builder
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H A D | GlslangToSpv.cpp | 3908 builder.getNumComponents(trueValue))); in visitSelection() 6142 dRefComp = builder.getNumComponents(params.coords) - 1; in createImageTextureFunctionCall() 6280 int projSourceComp = builder.getNumComponents(params.coords) - 1; in createImageTextureFunctionCall() 8231 int numComponents = builder.getNumComponents(operands[0]); in CreateInvocationsVectorOperation() 8802 if (builder.getNumComponents(operands[0]) == 1) in createMiscOperation() 8806 builder.getNumComponents(operands[0])); in createMiscOperation() 9196 const int componentCount = builder.getNumComponents(operands[0]); in createMiscOperation()
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