Searched refs:getNextStage (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectLinkTests.cpp | 108 vk::VkShaderStageFlags getNextStage (vk::VkShaderStageFlagBits currentStage); 113 vk::VkShaderStageFlags ShaderObjectLinkInstance::getNextStage (vk::VkShaderStageFlagBits currentStage) in getNextStage() function in vkt::ShaderObject::__anon28644::ShaderObjectLinkInstance 236 vertShaderCreateInfo.nextStage = getNextStage(vk::VK_SHADER_STAGE_VERTEX_BIT); in iterate() 249 tescShaderCreateInfo.nextStage = getNextStage(vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT); in iterate() 262 teseShaderCreateInfo.nextStage = getNextStage(vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT); in iterate() 275 geomShaderCreateInfo.nextStage = getNextStage(vk::VK_SHADER_STAGE_GEOMETRY_BIT); in iterate() 288 fragShaderCreateInfo.nextStage = getNextStage(vk::VK_SHADER_STAGE_FRAGMENT_BIT); in iterate() 605 vk::VkShaderStageFlags getNextStage (vk::VkShaderStageFlagBits currentStage); 610 vk::VkShaderStageFlags MeshShaderObjectLinkInstance::getNextStage (vk::VkShaderStageFlagBits currentStage) in getNextStage() function in vkt::ShaderObject::__anon28644::MeshShaderObjectLinkInstance 709 getNextStage(v in iterate() [all...] |
H A D | vktShaderObjectBinaryTests.cpp | 70 vk::VkShaderStageFlags getNextStage (vk::VkShaderStageFlagBits shaderStage, bool tessellationShaderFeature, bool geometryShaderFeature) in getNextStage() function 110 getNextStage(stage, features.tessellationShader, features.geometryShader), // VkShaderStageFlags nextStage; in createShader() 139 getNextStage(vk::VK_SHADER_STAGE_VERTEX_BIT, features.tessellationShader, features.geometryShader), // VkShaderStageFlags nextStage; in createShader() 155 getNextStage(vk::VK_SHADER_STAGE_FRAGMENT_BIT, features.tessellationShader, features.geometryShader), // VkShaderStageFlags nextStage; in createShader() 175 getNextStage(vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, features.tessellationShader, features.geometryShader), // VkShaderStageFlags nextStage; in createShader() 193 getNextStage(vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, features.tessellationShader, features.geometryShader), // VkShaderStageFlags nextStage; in createShader() 214 getNextStage(vk::VK_SHADER_STAGE_GEOMETRY_BIT, features.tessellationShader, features.geometryShader), // VkShaderStageFlags nextStage; in createShader()
|
Completed in 4 milliseconds