Home
last modified time | relevance | path

Searched refs:getMutableState (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/include/gpu/
H A DGrBackendSurface.h389 friend class GrVkGpu; // for getMutableState
390 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const;
585 friend class GrVkGpu; // for getMutableState
586 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const;
/third_party/skia/src/gpu/vk/
H A DGrVkTexture.cpp168 fTexture->getMutableState()); in getBackendTexture()
H A DGrVkGpu.cpp1429 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapBackendTexture()
1471 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture()
1500 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget()
1754 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onClearBackendTexture()
1854 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onUpdateCompressedBackendTexture()
1990 sk_sp<GrBackendSurfaceMutableStateImpl> currentState = backendTeture.getMutableState(); in setBackendTextureState()
2004 sk_sp<GrBackendSurfaceMutableStateImpl> currentState = backendRenderTarget.getMutableState(); in setBackendRenderTargetState()
H A DGrVkImage.h129 sk_sp<GrBackendSurfaceMutableStateImpl> getMutableState() const { return fMutableState; } in getMutableState() function in GrVkImage
H A DGrVkRenderTarget.cpp489 beAttachment->vkImageInfo(), beAttachment->getMutableState()); in getBackendRenderTarget()
/third_party/skia/src/gpu/
H A DGrBackendSurface.cpp669 sk_sp<GrBackendSurfaceMutableStateImpl> GrBackendTexture::getMutableState() const { in getMutableState() function in GrBackendTexture
1113 sk_sp<GrBackendSurfaceMutableStateImpl> GrBackendRenderTarget::getMutableState() const { in getMutableState() function in GrBackendRenderTarget

Completed in 10 milliseconds