/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.cpp | 557 bool isDepth = (flags & Device::DEPTH_BUFFER) && Surface::isDepth(source->getInternalFormat()); in stretchRect() 558 bool isStencil = (flags & Device::STENCIL_BUFFER) && Surface::isStencil(source->getInternalFormat()); in stretchRect() 573 bool equalFormats = source->getInternalFormat() == dest->getInternalFormat(); in stretchRect() 574 bool hasQuadLayout = Surface::hasQuadLayout(source->getInternalFormat()) || Surface::hasQuadLayout(dest->getInternalFormat()); in stretchRect() 579 bool smallMargin = sourcePitchB <= source->getWidth() * Surface::bytes(source->getInternalFormat()) + 16; in stretchRect() 581 if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8) || in stretchRect() 582 (source->getInternalFormat() in stretchRect() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | RenderTarget9.cpp | 70 GLenum TextureRenderTarget9::getInternalFormat() const in getInternalFormat() function in rx::TextureRenderTarget9 128 GLenum SurfaceRenderTarget9::getInternalFormat() const in getInternalFormat() function in rx::SurfaceRenderTarget9 157 return d3d9::GetTextureFormatInfo(getInternalFormat()).texFormat; in getD3DFormat()
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H A D | RenderTarget9.h | 51 GLenum getInternalFormat() const override; 82 GLenum getInternalFormat() const override;
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H A D | Renderer9.cpp | 1125 renderTarget->getInternalFormat() == GL_SRGB8_ALPHA8); in updateState() 1322 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in applyRenderTarget() 1933 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in clear() 1953 gl::GetSizedInternalFormatInfo(colorRenderTarget->getInternalFormat()); in clear() 2619 source->getInternalFormat(), source->getSamples(), &newRT)); in createRenderTargetCopy() 3166 gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
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H A D | TextureStorage9.cpp | 297 mInternalFormat = renderTarget9->getInternalFormat(); in TextureStorage9_EGLImage()
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H A D | Image9.cpp | 210 gl::GetUnsizedFormat(dest->getInternalFormat()), in CopyImage()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | RenderTarget11.h | 71 GLenum getInternalFormat() const override; 109 GLenum getInternalFormat() const override;
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H A D | RenderTarget11.cpp | 306 GLenum TextureRenderTarget11::getInternalFormat() const in getInternalFormat() function in rx::TextureRenderTarget11 348 GLenum SurfaceRenderTarget11::getInternalFormat() const in getInternalFormat() function in rx::SurfaceRenderTarget11
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H A D | Image11.cpp | 67 d3d11::Format::Get(src->getInternalFormat(), rendererCaps).format().mipGenerationFunction; in GenerateMipmap() 97 d3d11::Format::Get(source->getInternalFormat(), rendererCaps).format(); in CopyImage() 101 GLenum destUnsizedFormat = gl::GetUnsizedFormat(dest->getInternalFormat()); in CopyImage() 102 const auto &destFormat = d3d11::Format::Get(dest->getInternalFormat(), rendererCaps).format(); in CopyImage()
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H A D | TextureStorage11.cpp | 677 gl::GetSizedInternalFormatInfo(source->getInternalFormat()); in generateMipmap() 752 gl::GetInternalFormatInfo(image->getInternalFormat(), type); in setData() 783 d3d11::Format::Get(image->getInternalFormat(), mRenderer->getRenderer11DeviceCaps()); in setData() 1865 renderTarget11->getInternalFormat(), in TextureStorage11_EGLImage()
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H A D | Renderer11.cpp | 2977 source->getInternalFormat(), source->getSamples(), &newRT)); in createRenderTargetCopy() 3677 gl::GetSizedInternalFormatInfo(drawRenderTarget->getInternalFormat()); in blitRenderbufferRect() 3679 gl::GetSizedInternalFormatInfo(readRenderTarget->getInternalFormat()); in blitRenderbufferRect() 4242 const auto &glFormat = gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.cpp | 164 return (baseImage ? baseImage->getInternalFormat() : GL_NONE); in getBaseLevelInternalFormat() 215 gl::InternalFormat internalFormat = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in shouldUseSetData() 809 const auto &formatInfo = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in initializeContents() 923 GLenum TextureD3D_2D::getInternalFormat(GLint level) const 926 return mImageArray[level]->getInternalFormat(); 933 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; 938 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; 1005 GLenum mipFormat = getInternalFormat(index.getLevelIndex()); in setSubImage() 1244 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex())); in copySubTexture() 1460 if (image->getInternalFormat() ! in isLevelComplete() [all...] |
H A D | RenderTargetD3D.h | 29 virtual GLenum getInternalFormat() const = 0;
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H A D | ImageD3D.h | 43 GLenum getInternalFormat() const { return mInternalFormat; } in getInternalFormat() function in rx::ImageD3D
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H A D | TextureD3D.h | 229 GLenum getInternalFormat(GLint level) const; 361 GLenum getInternalFormat(GLint level, GLint layer) const; 494 GLenum getInternalFormat(GLint level) const; 625 GLenum getInternalFormat(GLint level) const;
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Surface.hpp | 283 inline Format getInternalFormat() const; 520 return internal ? getInternalFormat() : getExternalFormat(); in getFormat() 568 Format Surface::getInternalFormat() const in getInternalFormat() function in sw::Surface
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H A D | Context.cpp | 1463 return renderTarget[index]->getInternalFormat(); in renderTargetInternalFormat() 1486 if(!renderTarget[index] || renderTarget[index]->getInternalFormat() == FORMAT_NULL) in colorWriteActive()
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H A D | Sampler.cpp | 127 internalTextureFormat = surface->getInternalFormat(); in setTextureLevel()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureUtil.hpp | 70 deUint32 getInternalFormat (tcu::TextureFormat format);
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fSRGBDecodeTests.cpp | 456 , m_source (context.getRenderContext(), glu::getInternalFormat(internalFormat), width, height) in SRGBTestTexture() 956 if ( (glu::getInternalFormat(m_internalFormat) == GL_SRGB8_ALPHA8) && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_sRGB_decode") ) in init() 961 if ( (glu::getInternalFormat(m_internalFormat) == GL_SRG8_EXT) && !(m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_sRGB_RG8")) ) in init() 966 if ( (glu::getInternalFormat(m_internalFormat) == GL_SR8_EXT) && !(m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_sRGB_R8")) ) in init() 1236 switch (glu::getInternalFormat(m_internalFormat)) in formatReferenceColor() 1334 gl.renderbufferStorage(GL_RENDERBUFFER, glu::getInternalFormat(m_resultTextureFormat), width, height); in initFrameBuffer()
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H A D | es31fTextureGatherTests.cpp | 1075 DE_ASSERT(glu::isGLInternalColorFormatFilterable(glu::getInternalFormat(m_colorBufferFormat)) || in TextureGatherCase() 1278 gl.renderbufferStorage(GL_RENDERBUFFER, glu::getInternalFormat(m_colorBufferFormat), RENDER_SIZE.x(), RENDER_SIZE.y()); in init() 1287 << glu::getTextureFormatName(glu::getInternalFormat(m_colorBufferFormat)) in init() 1700 m_texture = MovePtr<glu::Texture2D>(new glu::Texture2D(renderCtx, glu::getInternalFormat(m_textureFormat), m_textureSize.x(), m_textureSize.y())); in createAndUploadTexture() 1827 m_texture = MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(renderCtx, glu::getInternalFormat(m_textureFormat), m_textureSize.x(), m_textureSize.y(), m_textureSize.z())); 1963 m_texture = MovePtr<glu::TextureCube>(new glu::TextureCube(renderCtx, glu::getInternalFormat(m_textureFormat), m_textureSize));
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H A D | es31fShaderImageLoadStoreTests.cpp | 768 const deUint32 internalFormat = glu::getInternalFormat(src.getFormat()); in uploadTexture() 1170 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 1389 const deUint32 textureInternalFormatGL = glu::getInternalFormat(m_textureFormat); in iterate() 1390 const deUint32 imageInternalFormatGL = glu::getInternalFormat(m_imageFormat); in iterate() 1975 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 2388 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 2632 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate() 2857 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); in iterate()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglImageUtil.cpp | 184 GLenum getInternalFormat (void) const { return m_internalFormat; } in getInternalFormat() function in deqp::egl::Image::TextureImageSource 212 return glu::getInternalFormat(glu::mapGLTransferFormat(format, type)); in getEffectiveFormat()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcNearestEdgeTests.cpp | 290 const auto internalFormat = glu::getInternalFormat(m_texFormat); in fillTexture()
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | FrameBuffer.cpp | 119 updateState.sourceFormat = source->getInternalFormat(); in copy()
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