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Searched refs:getFloatingPointCopyShaderSource (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageOperations.hpp149 const char* getFloatingPointCopyShaderSource(void);
H A DesextcTextureCubeMapArrayImageOperations.cpp404 const char* copy_cs_source = getFloatingPointCopyShaderSource(); in initTest()
1228 const char* TextureCubeMapArrayImageOpCompute::getFloatingPointCopyShaderSource(void) in getFloatingPointCopyShaderSource() function in glcts::TextureCubeMapArrayImageOpCompute

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