Searched refs:getDepthFormat (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function 408 tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 90 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function 411 tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglRenderTests.cpp | 396 tcu::TextureFormat getDepthFormat (const int depthBits) in getDepthFormat() function 448 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height); in renderReference()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 198 tcu::TextureFormat getDepthFormat (int depthBits) in getDepthFormat() function 311 m_depthbuffer.setStorage(getDepthFormat(depthBits), samples, width, height); in ReferenceContextBuffers()
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