Home
last modified time | relevance | path

Searched refs:getDepthBits (Results 1 - 25 of 46) sorted by relevance

12

/third_party/vk-gl-cts/framework/common/
H A DtcuRenderTarget.hpp43 int getDepthBits (void) const { return m_depthBits; } in getDepthBits() function in tcu::RenderTarget
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcInfoTests.cpp107 renderTarget.getDepthBits()) in iterate()
H A DglcFragDepthTests.cpp154 if (renderTarget.getDepthBits() == 0) in iterate()
308 if (renderTarget.getDepthBits() == 0) in iterate()
/third_party/vk-gl-cts/modules/gles3/
H A Dtes3InfoTests.cpp110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits()) in iterate()
/third_party/vk-gl-cts/modules/gles31/
H A Dtes31InfoTests.cpp110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits()) in iterate()
/third_party/vk-gl-cts/modules/gles2/
H A Dtes2InfoTests.cpp110 << tcu::TestLog::Integer("DepthBits", "Depth bits", "", QP_KEY_TAG_NONE, rt.getDepthBits()) in iterate()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderPerformanceCase.cpp127 << " D" << renderTarget.getDepthBits() in logRenderTargetInfo()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFragDepthTests.cpp137 if (renderTarget.getDepthBits() == 0) in iterate()
309 if (renderTarget.getDepthBits() == 0) in iterate()
H A Des3fStencilTests.cpp280 int depthBits = renderTarget.getDepthBits(); in iterate()
345 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fDepthStencilClearTests.cpp212 if ((m_testDepth && renderTarget.getDepthBits() == 0) || in iterate()
411 tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference()
H A Des3fDepthTests.cpp159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fFboTestCase.cpp108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des3fFboStateQueryTests.cpp182 m_context.getRenderTarget().getDepthBits() > 0, in test()
598 m_context.getRenderTarget().getDepthBits(), in test()
H A Des3fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState()
H A Des3fShaderInvarianceTests.cpp259 const bool depthBufferExists = m_context.getRenderTarget().getDepthBits() != 0; in iterate()
H A Des3fClippingTests.cpp520 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
657 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
881 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
1055 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthRangeTests.cpp153 if (renderTarget.getDepthBits() == 0) in iterate()
303 if (renderTarget.getDepthBits() == 0) in iterate()
H A Des2fDepthStencilClearTests.cpp209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || in iterate()
408 tcu::TextureLevel depthBufRow (getDepthFormat(renderTarget.getDepthBits()), dst.getWidth(), 1, 1); in renderReference()
H A Des2fStencilTests.cpp277 int depthBits = renderTarget.getDepthBits(); in iterate()
342 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des2fDepthTests.cpp156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
H A Des2fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState()
H A Des2fShaderInvarianceTests.cpp259 const bool depthBufferExists = m_context.getRenderTarget().getDepthBits() != 0; in iterate()
H A Des2fClippingTests.cpp517 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
654 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
877 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
1051 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples); in testRender()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestCase.cpp112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height); in iterate()
/third_party/vk-gl-cts/framework/egl/
H A DegluGLContextFactory.cpp582 m_glRenderTarget.getDepthBits(), in postIterate()

Completed in 26 milliseconds

12