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Searched refs:generateComputeShader (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeComputeTests.cpp120 string generateComputeShader (NegativeTestContext& ctx, const string& shaderDeclarations, const string& shaderBody) in generateComputeShader() function
195 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_uniform_block_limit()
213 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_shader_storage_block_limit()
237 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_texture_image_units_limit()
273 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_image_uniforms_limit()
296 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_shared_memory_size_limit()
319 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_uniform_components_limit()
351 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_atomic_counter_buffer_limit()
376 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_atomic_counters_limit()
H A Des31fSSBOLayoutCase.cpp1280 string generateComputeShader (const glw::Functions& gl, glu::GLSLVersion glslVersion, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs) in generateComputeShader() function
2121 const glu::ShaderProgram program(m_renderCtx, glu::ProgramSources() << glu::ComputeSource(generateComputeShader(gl, m_glslVersion, m_interface, refLayout, initialData.pointers, writeData.pointers))); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory_model/
H A DvktMemoryModelSharedLayoutCase.cpp270 string generateComputeShader (ShaderInterface &interface) in generateComputeShader() function
519 m_computeShaderSrc = generateComputeShader(m_interface); in delayedInit()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/
H A DvktMemoryModelSharedLayoutCase.cpp270 string generateComputeShader (ShaderInterface &interface) in generateComputeShader() function
519 m_computeShaderSrc = generateComputeShader(m_interface); in delayedInit()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderExecUtil.cpp1165 static std::string generateComputeShader (const ShaderSpec& spec);
1170 std::string ComputeShaderExecutor::generateComputeShader (const ShaderSpec& spec) in generateComputeShader() function in deqp::gls::ShaderExecUtil::ComputeShaderExecutor
1198 glu::ProgramSources() << glu::ComputeSource(generateComputeShader(shaderSpec))) in ComputeShaderExecutor()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp1948 static std::string generateComputeShader (const ShaderSpec& spec);
2596 std::string ComputeShaderExecutor::generateComputeShader (const ShaderSpec& spec) in generateComputeShader() function in vkt::shaderexecutor::__anon28678::ComputeShaderExecutor
2649 programCollection.spirvAsmSources.add("compute") << SpirVAsmBuildOptions(programCollection.usedVulkanVersion, SPIRV_VERSION_1_3) << generateComputeShader(shaderSpec); in generateSources()
2651 programCollection.glslSources.add("compute") << glu::ComputeSource(generateComputeShader(shaderSpec)) << shaderSpec.buildOptions; in generateSources()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp1948 static std::string generateComputeShader (const ShaderSpec& spec);
2596 std::string ComputeShaderExecutor::generateComputeShader (const ShaderSpec& spec) in generateComputeShader() function in vkt::shaderexecutor::__anon29827::ComputeShaderExecutor
2649 programCollection.spirvAsmSources.add("compute") << SpirVAsmBuildOptions(programCollection.usedVulkanVersion, SPIRV_VERSION_1_3) << generateComputeShader(shaderSpec); in generateSources()
2651 programCollection.glslSources.add("compute") << glu::ComputeSource(generateComputeShader(shaderSpec)) << shaderSpec.buildOptions; in generateSources()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ssbo/
H A DvktSSBOLayoutCase.cpp1420 string generateComputeShader (const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs, MatrixLoadFlags matrixLoadFlag, MatrixStoreFlags matrixStoreFlag, bool usePhysStorageBuffer) in generateComputeShader() function
2521 m_computeShaderSrc = generateComputeShader(m_interface, m_refLayout, m_initialData.pointers, m_writeData.pointers, m_matrixLoadFlag, m_matrixStoreFlag, m_usePhysStorageBuffer); in delayedInit()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cExplicitUniformLocationTest.cpp1165 static std::string generateComputeShader(const ShaderKey&, const std::vector<Uniform>& uniforms,
1200 return generateComputeShader(key, uniforms, subroutineUniforms, additionalDef, type);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ssbo/
H A DvktSSBOLayoutCase.cpp1420 string generateComputeShader (const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs, MatrixLoadFlags matrixLoadFlag, MatrixStoreFlags matrixStoreFlag, bool usePhysStorageBuffer) in generateComputeShader() function
2521 m_computeShaderSrc = generateComputeShader(m_interface, m_refLayout, m_initialData.pointers, m_writeData.pointers, m_matrixLoadFlag, m_matrixStoreFlag, m_usePhysStorageBuffer); in delayedInit()

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