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Searched refs:gaussianSigma (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/effects/
H A DGrGaussianConvolutionFragmentProcessor.cpp147 float gaussianSigma,
153 bool is_zero_sigma = SkGpuBlurUtils::IsEffectivelyZeroSigma(gaussianSigma);
195 std::move(child), dir, halfWidth, gaussianSigma));
202 float gaussianSigma)
209 SkGpuBlurUtils::Compute1DLinearGaussianKernel(fKernel, fOffsets, gaussianSigma, fRadius);
H A DGrGaussianConvolutionFragmentProcessor.h35 float gaussianSigma,
62 float gaussianSigma);
/third_party/skia/tests/
H A DBlurTest.cpp228 SkScalar gaussianSigma, in brute_force_1d()
231 int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma); in brute_force_1d()
236 sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax); in brute_force_1d()
244 SkScalar gaussianSigma) { in blur_path()
253 blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, gaussianSigma)); in blur_path()
276 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma, in cpu_blur_path() argument
283 blur_path(&canvas, path, gaussianSigma); in cpu_blur_path()
227 brute_force_1d(SkScalar stepMin, SkScalar stepMax, SkScalar gaussianSigma, int* result, int resultCount) brute_force_1d() argument
243 blur_path(SkCanvas* canvas, const SkPath& path, SkScalar gaussianSigma) blur_path() argument

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