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Searched refs:function_object (Results 1 - 2 of 2) sorted by relevance

/third_party/node/deps/v8/src/runtime/
H A Druntime-test.cc150 Handle<Object> function_object = args.at(0); in RUNTIME_FUNCTION() local
151 if (!function_object->IsJSFunction()) return CrashUnlessFuzzing(isolate); in RUNTIME_FUNCTION()
152 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION()
297 Handle<Object> function_object = args.at(0); in OptimizeFunctionOnNextCall() local
298 if (!function_object->IsJSFunction()) return CrashUnlessFuzzing(isolate); in OptimizeFunctionOnNextCall()
299 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in OptimizeFunctionOnNextCall()
372 Handle<Object> function_object = args.at(0); in RUNTIME_FUNCTION() local
373 if (!function_object->IsJSFunction()) return CrashUnlessFuzzing(isolate); in RUNTIME_FUNCTION()
374 Handle<JSFunction> function = Handle<JSFunction>::cast(function_object); in RUNTIME_FUNCTION()
698 Handle<Object> function_object in RUNTIME_FUNCTION() local
738 Handle<Object> function_object = args.at(0); RUNTIME_FUNCTION() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.cpp12910 const functionObject& function_object) const;
12913 const functionObject& function_object) const;
12916 const functionObject& function_object) const;
12919 const functionObject& function_object) const;
12928 void prepareArgument(const functionObject& function_object, glw::GLuint vertex, glw::GLubyte* buffer);
12930 void prepareComponents(const functionObject& function_object, glw::GLuint vertex, glw::GLuint argument,
12933 void prepareProgram(const functionObject& function_object, Utils::programInfo& program_info);
12935 void prepareTestData(const functionObject& function_object);
12936 void prepareVertexShaderCode(const functionObject& function_object);
12940 void testBegin(const functionObject& function_object, gl
14781 prepareArgument(const functionObject& function_object, glw::GLuint vertex, glw::GLubyte* buffer) prepareArgument() argument
14801 prepareComponents(const functionObject& function_object, glw::GLuint vertex, glw::GLuint argument, glw::GLubyte* buffer) prepareComponents() argument
14942 prepareProgram(const functionObject& function_object, Utils::programInfo& out_program_info) prepareProgram() argument
14957 prepareTestData(const functionObject& function_object) prepareTestData() argument
14986 prepareVertexShaderCode(const functionObject& function_object) prepareVertexShaderCode() argument
15162 testBegin(const functionObject& function_object, glw::GLuint program_id, glw::GLuint vertex) testBegin() argument
15266 isResultEdgeCase(const functionObject& function_object, glw::GLuint vertex, const Utils::_variable_type result_type, const glw::GLvoid* expected_result_src, const glw::GLvoid* result_src) isResultEdgeCase() argument
15329 verifyResults(const functionObject& function_object, glw::GLuint vertex) verifyResults() argument
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