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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.cpp242 glw::GLint fs_compile_status = GL_FALSE; in initTest() local
253 gl.getShaderiv(m_fs_id, GL_COMPILE_STATUS, &fs_compile_status); in initTest()
257 if (fs_compile_status != GL_TRUE) in initTest()

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