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Searched refs:fs_code_specialized (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLinking.cpp982 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate() local
983 const char* fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
1127 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate() local
1128 const char* fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
1287 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate() local
1288 const char* fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
1416 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate() local
1417 const char* fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
1546 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate() local
1547 const char* fs_code_specialized_raw = fs_code_specialized in iterate()
1712 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
1878 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
2004 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
2214 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
2370 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
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H A DesextcGeometryShaderQualifiers.cpp167 std::string fs_code_specialized = TestCaseBase::specializeShader(1, /* parts */ in initProgram() local
169 const char* fs_code_specialized_raw = fs_code_specialized.c_str(); in initProgram()
H A DesextcGeometryShaderAPI.cpp1536 std::string fs_code_specialized = ""; in iterate() local
1617 fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate()
1618 fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
1891 std::string fs_code_specialized = ""; in iterate() local
1969 fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate()
1970 fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
2282 std::string fs_code_specialized = ""; in iterate() local
2334 fs_code_specialized = specializeShader(1, &minimal_fs_code); in iterate()
2335 fs_code_specialized_raw = fs_code_specialized.c_str(); in iterate()
2601 std::string fs_code_specialized in iterate() local
2879 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
3136 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
3535 std::string fs_code_specialized = specializeShader(1, &fs_code); iterate() local
4080 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
4314 std::string fs_code_specialized = specializeShader(1, &minimal_fs_code); iterate() local
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