Searched refs:fs_body_parts (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
H A D | esextcTestCaseBase.hpp | 198 bool doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, unsigned int n_gs_body_parts,
|
H A D | esextcTestCaseBase.cpp | 767 * @param n_fs_body_parts Number of elements of @param fs_body_parts array. 768 * @param fs_body_parts Pointer to array of strings to make up fragment shader's body. 781 bool TestCaseBase::doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, in doesProgramBuild() argument 809 result = buildProgram(program_object_id, fragment_shader_id, n_fs_body_parts, fs_body_parts, geometry_shader_id, in doesProgramBuild()
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cSparseBufferTests.hpp | 49 static glw::GLuint createProgram(const glw::Functions& gl, const char** fs_body_parts, unsigned int n_fs_body_parts,
|
H A D | gl4cSparseBufferTests.cpp | 165 * @param fs_body_parts Code snippets to use for the fragment shader. Must hold exactly 168 * @param n_fs_body_parts See @param fs_body_parts definitions. 189 glw::GLuint SparseBufferTestUtilities::createProgram(const glw::Functions& gl, const char** fs_body_parts, in createProgram() argument 232 gl.shaderSource(fs_id, n_fs_body_parts, fs_body_parts, NULL); /* length */ in createProgram() 1066 SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */ in initTestCaseGlobal() 4584 m_po = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */ 5924 m_po_ia = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */ 5932 m_po_sa = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */ 6435 m_po = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */
|
Completed in 11 milliseconds