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Searched refs:fs_body_parts (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.hpp198 bool doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, unsigned int n_gs_body_parts,
H A DesextcTestCaseBase.cpp767 * @param n_fs_body_parts Number of elements of @param fs_body_parts array.
768 * @param fs_body_parts Pointer to array of strings to make up fragment shader's body.
781 bool TestCaseBase::doesProgramBuild(unsigned int n_fs_body_parts, const char* const* fs_body_parts, in doesProgramBuild() argument
809 result = buildProgram(program_object_id, fragment_shader_id, n_fs_body_parts, fs_body_parts, geometry_shader_id, in doesProgramBuild()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseBufferTests.hpp49 static glw::GLuint createProgram(const glw::Functions& gl, const char** fs_body_parts, unsigned int n_fs_body_parts,
H A Dgl4cSparseBufferTests.cpp165 * @param fs_body_parts Code snippets to use for the fragment shader. Must hold exactly
168 * @param n_fs_body_parts See @param fs_body_parts definitions.
189 glw::GLuint SparseBufferTestUtilities::createProgram(const glw::Functions& gl, const char** fs_body_parts, in createProgram() argument
232 gl.shaderSource(fs_id, n_fs_body_parts, fs_body_parts, NULL); /* length */ in createProgram()
1066 SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */ in initTestCaseGlobal()
4584 m_po = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */
5924 m_po_ia = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */
5932 m_po_sa = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */
6435 m_po = SparseBufferTestUtilities::createProgram(m_gl, DE_NULL, /* fs_body_parts */

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