Searched refs:frgshader (Results 1 - 5 of 5) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineDynamicControlPoints.cpp | 310 auto frgshader = vk::ShaderWrapper(vkd, device, m_context.getBinaryCollection().get("frag")); in iterate() local 358 frgshader, 0) in iterate() 378 frgshader, 0) in iterate()
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H A D | vktPipelineMiscTests.cpp | 1186 auto frgshader = ShaderWrapper(vkd, device, m_context.getBinaryCollection().get("frag")); in runTest() local 1220 frgshader) in runTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineDynamicControlPoints.cpp | 306 auto frgshader = vk::createShaderModule(vkd, device, m_context.getBinaryCollection().get("frag")); in iterate() local 354 *frgshader, 0) in iterate() 374 *frgshader, 0) in iterate()
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H A D | vktPipelineMiscTests.cpp | 1195 auto frgshader = vk::createShaderModule(vkd, device, m_context.getBinaryCollection().get("frag")); in runTest() local 1229 *frgshader) in runTest()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawSampleAttributeTests.cpp | 324 const auto frgshader = createShaderModule(ctx.vkd, ctx.device, m_context.getBinaryCollection().get("frag")); in iterate() local 343 *frgshader, // const VkShaderModule fragmentShaderModule in iterate()
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